This listing has ended.Jobs stay on the board for 45 days. See the other remote Art and Animation jobs.
Posted about 2 years ago

Motion Capture Animator for Indie Game Cinematics

Remote scopeRemote
Type · levelFreelance
SalaryNot listed
Skillsanimation, Motion Capture, Unreal
Hiring a freelance motion capture animator to help create promotional content for this project:  https://store.steampowered.com/app/781790/Wanted_in_Hell/

Please include:
  1. Link to portfolio with video of your work  
  2. Your hourly rate or animation rate
  3. Tools & Pipeline. Eg, optical / suit, number of cameras/sensors, animation cleanup pipeline
Responsibilities:
  • Create motion capture animations for 2 cinematic trailers. 
Project Details:
  1. Game Reveal Cinematic - 45 second cinematic made using game assets with two characters and a single location to test and refine our cinematic pipeline. 
  2. Mixed Cinematic Gameplay Trailer -  3 minute trailer with mixed cinematic and gameplay.
Notes:
  • The cinematic project is using Perforce source control. Experience with it is not required.
  • This is a start up indie company and this is our first game.
  • The cinematic is being rendered in Unreal so animations will need to be made for Unreal Mannequin so we can retarget in editor. 

All applications to jobs@sigilsoftworks.com will be reviewed.

Listing ended

About Sigil Softworks

Simulation and indie game development.
All jobs at Sigil Softworks

New remote jobs in your inbox. Daily or weekly, only the categories you pick, and no email on days with nothing new.