Rivet Games is hiring 3D Artist (Remote Job)

3D Artist 100% REMOTE

Posted: 29 days
Art and Animation
Full-Time
Junior / Associate
UK only, legal right to live and work in the UK
Role: 3D Artist
Location: Remote (but able to make regular tripsto Scottish central belt)

Role overview
We are looking for a passionate 3D Artist with a good technical mind-set and skill-level. The role requires someone with an eye for creating quality 3D environment assets for train simulator and other games.

Responsibilities
● Create optimised game-ready assets for UE4/5 game engines on PC and Console.
     o Optimal polygon, material and texture countsfor game-ready assets.
     o Clean and optimised polygon mesh of high-quality using weighted/baked normals
     o Assets created to the correct proportion and scale from reference images
     o Optimal UV layoutsfortexturing using consistent Texel density and trim textures
     o Materials and textures creating using the PBR(Metal/Roughness/AO) texture workflow
     o Textures using Masks to control Emissive and weather properties
● Assist with reviews and bug fixing of 3D assets

What we are looking for
● Technical ability to research and understand the reference material to extract relevant data.
● Proficient in at least one 3D modelling package such as 3DS Max, Blender or Maya.
● Competent in Substance Painter and Photoshop.
● Must be self-motivated, with good communication skills, and able to effectively work as part of a team while based remotely at home.

Rivet Games benefits
● 29 days holiday + 5 days statutory holiday
● Pension scheme
● Regular social activities

We are committed to promoting equal opportunities and diversity, and all applicants will be considered on their merit, qualifications, competence and talent regardless of any protected characteristics. However, we are currently unable to employ anyone who does not have the legal right to live and work in the UK. 
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About Rivet Games

Rivet Games was set up in 2019 with a staff of around 20, producing top quality content for a variety of video games. Building on years of prior experience of developing the highest quality environments and vehicle models for Train Simulator and Train Sim World, the Rivet team have a passion for ensuring everything they do is accurate, built to the highest possible standards, and above all, is fun and enjoyable.
 
CEO Tim Gatland joined the games industry in 2000 from a software project management background and set up project finance company Fund4Games which funded the development of what turned into Train Simulator and Dovetail Games, where he was CTO.
 
Commercial Director Colin Macdonald has overseen dozens of games in his 30+ years in the games industry, including Grand Theft Auto and Crackdown, and numerous TV tie-ins games from his time as Channel 4 Television’s Games Commissioner.
 
To meet some of the team and learn more about how they go about their jobs, check out our developer blog videos on our YouTube channel -  www.youtube.com/RivetGames 

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Rivet Games

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 4

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Rivet Games

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 4

Apply To Job