We are Morning Crescent, a new, fully remote indie video game company, working on our first title, Deicide. It is a semi-stylized boss rush game with a twist on the Ancient Egyptian gods. We are looking for a talented 3D game Rigger/Animator to bring these characters and memorable fights to life full-time.
Responsibilities :
Rig/skin the different characters/props models and work in collaboration with the 3D Artist and Programmer to make sure everything works accordingly in game.
Animate humanoids and creatures of different shapes and sizes, some with wings, tails, etc...
Come up with unique animations with a lot of personality for each boss based on the ideas of the Creative and Art Directors.
Create epic in-game cinematic animations and set up cameras/shots based on the storyboard and feedback of the creative teams, with some creative freedom.
Requirements :
Portfolio / Showreel showing your work.
A strong understanding of animation concepts, such as demonstrating intense poses, timing, and weight.
Experience in creating animation cycles, poses, and combat animations.
Experience with facial animations and expressions on humanoids
Experienced keyframe animator
Rigging/Skinning expertise
Experience with addressing feedback and working with a team.
Nice to have :
Worked professionally on a video game involving combat as a gameplay animator.
Experience with VFX animation, especially 2D VFX animation
Experience working with Unity
We offer :
Flexible working hours with a 4-day workweek
Fully remote work
Competitive salary and profit sharing
Very inclusive and welcoming environment
Small and friendly team
To apply :
To apply, please send us an email with your CV/résumé and your portfolio/showreel recruitment@morningcrescent.com
About Morning Crescent
Born from a love of video games, we are a fully remote, international, small indie company based out of Kuwait. We strive to create games with unique mechanics and engaging gameplay. Our company is built around a player-first mentality. That means only releasing games when they are ready and with no predatory microtransactions. Furthermore, as we are a small team, we understand the issues prevalent in the gaming industry. As such, we provide many benefits to our employees, such as no-crunch assurances, paid days off + public holidays, and profit incentives on top of a competitive salary.
Job Expired
About Morning Crescent
Born from a love of video games, we are a fully remote, international, small indie company based out of Kuwait. We strive to create games with unique mechanics and engaging gameplay. Our company is built around a player-first mentality. That means only releasing games when they are ready and with no predatory microtransactions. Furthermore, as we are a small team, we understand the issues prevalent in the gaming industry. As such, we provide many benefits to our employees, such as no-crunch assurances, paid days off + public holidays, and profit incentives on top of a competitive salary.