3D Environment Artist (hard surface modeling)

Posted: about 9 hours
Art and Animation
Contract
Anywhere
Looking for a 3D Environment Artist to join our team on Bloody Hell Hotel, a darkly whimsical Gothic sim game. We’re looking for someone who can take a simple blockout and visual references and turn them into high-quality, gothic-inspired modular architecture. The role involves a blockout-to-final pipeline with creative freedom: making strong architectural and visual decisions while keeping assets production-ready and restrained in detail (medium density, no sculpt-heavy workflow).

You should be comfortable interpreting references and elevating blockouts into cohesive, atmospheric architecture for a first-person game.
  • Experience creating modular environment assets
  • Strong UV unwrapping skills
  • Clean, game-ready topology
  • Comfortable with hard-surface workflows (primitives, extrusions, bevels - no sculpt-heavy pipeline)
  • Architectural thinking - strong sense of proportion, rhythm, and structural logic for a first-person game
  • Experience with medieval or gothic-inspired architecture is a plus but not a requirement

Please send your portfolio to jobs@unfoldgames.org (topology / wireframe should be visible in your samples).
 
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About Unfold Games

With the studio's critically acclaimed game DARQ, Unfold Games is set to redefine the simulation genre with its upcoming title, Bloody Hell Hotel. Coming from a film background, the team strives to merge the interactivity of video games with cinematic visuals and top-notch sound akin to Hollywood. The announcement trailer for Bloody Hell Hotel was nominated for a Golden Joystick, alongside titles by Electronic Arts (EA), KRAFTON Inc., and Epic Games. 

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Unfold Games

Company Website

United States of America

Jobs Posted: 1

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Unfold Games

Company Website

United States of America

Jobs Posted: 1

Apply To Job