3D Environment Artist (hard surface modeling)

Posted: 20 days
Art and Animation
Contract
Anywhere
Looking for a 3D Environment Artist to join our team on Bloody Hell Hotel, a darkly whimsical Gothic sim game. We’re looking for someone who can take a simple blockout and visual references and turn them into high-quality, gothic-inspired modular architecture. The role involves a blockout-to-final pipeline with creative freedom: making strong architectural and visual decisions while keeping assets production-ready and restrained in detail (medium density, no sculpt-heavy workflow).

You should be comfortable interpreting references and elevating blockouts into cohesive, atmospheric architecture for a first-person game.
  • Experience creating modular environment assets
  • Strong UV unwrapping skills
  • Clean, game-ready topology
  • Comfortable with hard-surface workflows (primitives, extrusions, bevels - no sculpt-heavy pipeline)
  • Architectural thinking - strong sense of proportion, rhythm, and structural logic for a first-person game
  • Experience with medieval or gothic-inspired architecture is a plus but not a requirement

Please send your portfolio to jobs@unfoldgames.org (topology / wireframe should be visible in your samples).
 
Job Expired

About Unfold Games

With the studio's critically acclaimed game DARQ, Unfold Games is set to redefine the simulation genre with its upcoming title, Bloody Hell Hotel. Coming from a film background, the team strives to merge the interactivity of video games with cinematic visuals and top-notch sound akin to Hollywood. The announcement trailer for Bloody Hell Hotel was nominated for a Golden Joystick, alongside titles by Electronic Arts (EA), KRAFTON Inc., and Epic Games. 


Unfold Games

Company Website

United States of America

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Unfold Games

Company Website

United States of America

Jobs Posted: 0