Experienced Facial Animator – 6 Month Contract

Posted: almost 3 years
Art and Animation
Contract
Europe time-zone or close to it.

Why Us?!


Here at Super Spline we are a bunch of friendly, talented individuals, who thrive on creativity and the love of the art. We value every voice and we’ve worked hard to build a working environment that  is warm and welcoming. We hold ourselves to the high standards we set out to achieve, without doing overtime. We go out as a team every week for lunch, cinema trips for research and organise social events with other local animators. Having a relaxed atmosphere allows us to do what we do best: great animation, great development, and provide a great service to all our clients.

Variety is the spice of life, and that’s what we think is unique about Super Spline. We get short and long term projects, ranging from console to high end mobile games, VR experiences to trailers. Each project has it’s own challenges and creative problems to solve. Say good-bye to working on a project for 4+ years and it never seeing the light of day.

We offer:
  • A friendly relaxed team atmosphere with a commitment to open communication. 
  • No Crunch. Ever.
  • No project fatigue.
  • Relocation bonus.
  • 20 days paid holiday + 1 per year up to 24.
  • Your birthday off.
  • Christmas closure for 1.5-2 weeks.
  • Flexi time (39 hours per week).
  • Pension scheme
  • Half a day every week for training (Jnrs/Mids)
Our full-time positions are in our Leamington Spa studio, but remote work is also possible. (Please note: we are fully remote whilst Covid-19 is a threat)

The Position


We are looking for an experienced Animator with practical knowledge of game development who is also a lover of faces.

You will be working with the animation team on AAA Next Gen Console titles to create believable high-quality character animations with an emphasis on facial animation. You should have a keen eye for a dart, pushing emotions and to sell the thought process. A strong understanding of the principals is essential with a brilliance for adding character and personality to your work.


Responsibilities
  • Create high quality, hand keyed facial animations.
  • Work with the project leads and collaborate with other disciplines to ensure the animations work as intended in the game.
  • Ability to adapt and work with new technologies and workflows.
  • Work with both handkey and motion capture data.
  • Problem solve typical game dev issues

Requirements
  • Previous experience in games development, preferably with a shipped title under your belt.
  • Strong key frame animation skills with an emphasis on facial animation
  • Knowledge of FACs and facial anatomy a bonus
  • Ability to switch up styles from cartoony to realistic
  • Experience working with motion capture data.
  • Capable of meeting schedules and commit to delivery dates.
  • In depth knowledge of Maya.
  • Ability to implement your work in engine, working with anim graphs.
  • Experience in Unity and UE4 advantageous.
  • Be a team player, open to take and offer feedback.

We are looking for an animator who has the desire to help make awesome games. Applicants must be in UK/EU timezones for ease of communication. We are offering a 6 month contract for now, though this has the potential to become a full time position. 

Job Expired

About Super Spline Studios

THE REMOTE ANIMATION DEPARTMENT

SPECIALISTS IN VIDEOGAME CO-DEVELOPMENT
NOW WITH 4 DAY WORK WEEKS!

Working on over 80 productions has meant we’ve had the pleasure of collaborating with a lot of great people in this industry. Working cross discipline, in many different styles, solving many of game dev problems along the way.

Our creative flair is backed up by our technical proficiency, allowing us to work smarter and be more cost-effective. Paving way for more creative choices and ultimately happier clients. We’re proud to have worked on projects for Disney, Sega, Epic, Namco, Frontier, Electric Square, Jagex and Sumo to name but a few.

Our “people first” approach is dedicated to making Super Spline the best place to work as an animator. We offer fully remote or hybrid positions, with a strict policy of zero crunch / overtime.  We run an annual profit share at rates way above industry average. We offer training subsidies with a personal career progression plan and structured time to execute it. We’re dedicated to a relaxed and open atmosphere, where we talk every day as a team.

So whether you need a full remote animation department at your disposal or a temporary scale up of your existing animation team, we’re only an email away.

Aron, James & Eoin


Super Spline Studios

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 3


 

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Super Spline Studios

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 3