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Posted over 5 years ago

Character TD (3DS Max)

Remote scopeRemote
Type · levelFull-Time
SalaryNot listed
SkillsUnreal Engine, Unreal Engine 4
Location: Remote (or Edinburgh & Lothians)


Cygni screenshot


Character TD (3DS Max)
  • Strong knowledge of UE4 /game engines limitations and production needs.
  • Good experience with UE4 and its related animation workflow.
  • Strong rigging and skinning skills for characters (Will be rigging mechanical and bio-mechanical characters/ monsters of various shapes and sizes).
  • Help create rigs to automate multi-legged creatures walking on rough uneven terrain.
  • Strong experience using CAT and Biped and adding custom rigs on top to help enhance workflow when required.
  • Help in enhancing workflow when dealing with importing motion capture and re-mapping inside 3DS Max.
  • Rigs should be considered for video games (i.e finding clever ways to do more with less bones or joints).
  • Is able to create custom scripts using Max Script or other scripting/programming languages.
  • Developing guidelines and workflows to ensure best practices.
  • A great problem solver and a good team player.
  • Good English communication skills.

How to Apply

Please send us CV and portfolio
[stating position title in subject line].


Listing ended

About KeelWorks

Based in Edinburgh, Scotland, KeelWorks creates high quality and fun entertainment experiences with specific focus on video games, high-end 3D animation, visual-effects, and music composition. Currently working on Cygni, a twin-stick vertical scrolling Shooter hybrid with a cinematic flare, winner of EPIC MegaGrants.
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