Contract 3D Character Artist

Posted: almost 5 years
Art and Animation
Contract
COVID-19 Remote
When you look at fresh new concept art what do you see? Do you see a 2D design that needs to be sculpted in 3D, or do you visualize how the buckles and straps fit together and hold armor over under suit in a functional and comfortable way? Do you think about the story a suit of armor tells the player, or the experience fighting through a hoard of the monsters you are about to realize in 3D? When you start to sculpt or texture, do you think about everyone that will need to work on the character in order to bring it to life for the player experience?

We are looking for Artists who champion the character design, the game, and the final player experience in every piece they do. To breathe life into the characters that tell Bungie’s stories. To bring smiles to people’s faces as they live the games we make together. If this is the experience you are looking for, we’d love to hear from you. Be a part of our team, and let’s create new worlds together!

Estimated Duration: 9 Months

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.

RESPONSIBILITIES

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and Armor
  • Author realistic, futuristic, and sometimes space magic textures for multiple shader functions for PBR, such as albedo, normal, roughness, metal, and detail maps
  • Meet the quality bar established by the Art Director and Lead Artist
  • Incorporate technical, artistic, basic understanding of animation, and knowledge of character design into asset creation
REQUIRED SKILLS

  • A well-rounded understanding of human anatomy, form, shape, structure, and silhouette
  • Knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Ability to learn high to low poly pipelines
  • Effective communication skills, and the ability to work well in a team environment
  • Ability to take feedback
  • Dedicated interest and desire to create great games
NICE TO HAVE SKILLS

  • Experience with Substance Designer, Substance Painter, and Marvelous Designer
  • Traditional art skills
Job Expired

About Bungie

Founded in 1991 in a one-bedroom apartment in Chicago, IL, Bungie is the studio behind some of the biggest videogame hits in history, including Destiny, Halo, Myth, Marathon, and more. With global headquarters in Bellevue, WA – home to our soon-to-be renovated 100,000+ square foot studio – we've come a long way, and our goals remain the same: to create the best games in the world and to cultivate vibrant communities around them.


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Bungie

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United States of America

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