Unity C# Mobile Game Programmer

Posted: over 1 year
Programming
Full-Time
Mid-Level
Canada
Blue Wizard Digital—an independent game studio in Comox, BC (Vancouver Island)—is seeking an experienced full time Unity C# Mobile Game Programmer to help develop a brand new title for mobile platforms (iOS & Android).

In this role you will be working with, and extending, an established codebase to bring our game design to life. Passion and commitment to collaborative problem solving, sophisticated design, and a quality product are essential. 

What You Will Do
  • Implement game features & functionality as per communicated game design.
  • Communicate with team members and project leads to establish effective pipelines and workflows.
  • Design, build, and maintain efficient, reusable, and reliable C# code.
  • Work closely with a UI Designer to code accessible, streamlined game UI.
  • Ensure the best possible performance, quality, and responsiveness of the game.
  • Identify bottlenecks and bugs, and devise solutions to address and mitigate problems.
  • Work with the project manager and testers to identify, prioritize, and resolve bugs. 
  • Help to maintain code quality, organization, and automation.
What You Will Bring
  • 3+ years’ experience programming games for mobile platforms.
  • Shipped a mobile title or personal gaming project(s) you’re proud to show off.
  • Experience in C# and Unity, including experience with scripting, textures, scene management, and Unity UI tools.
  • Some familiarity with level design and planning.
  • Experience with mobile game development & optimizations (iOS and Android).
  • An understanding of professional software engineering best practices, agile development, code reviews, source control management, build processes, and testing.
  • ​An understanding of how to profile for platform-specific performance bottlenecks.
  • Strategic time management skills and a commitment to executing tasks to completion.
  • Previous experience with platform/third-party integrations:
    • Google Play Games Services
    • Apple Game Center
    • Firebase Analytics / DeltaDNA or similar
  • The patience and intestinal fortitude to work with pre-existing code.
  • Accessible communication skills, both written and orally.
  • A somewhat morbid but healthy sense of humour.
  • Experience developing Unity games for console and/or desktop platforms is a HUGE plus!
Job Type
Full Time; Remote or In-Studio

Salary
Negotiable depending on level of experience.

Start Date
Our ideal candidate could start immediately.

Company Background
After more than a decade of making gems clink and pegs… peggle, PopCap co-founder Jason Kapalka (Bejeweled, Peggle, Plants vs Zombies) founded Blue Wizard Digital in 2014 to provide an outlet for ten years of pent-up violence and lust, with the goal of creating the sexiest, violentest games ever released on mobile, PC, and console platforms. A cabal of degenerates soon shambled from their swampy dens to join this unholy crusade.

Please contact jobs@bluewizard.com to with a current CV to apply for this position!

Job Expired

About Blue Wizard Digital

Crafters of the most wickedly awesome video games in the hypergalaxy. We are responsible for Shell Shockers, the world’s top egg-based shooter, the best-dressed browser battle Merc.Zone and the cybertronic synthwave tank shooter Nuke.Zone. But there’s more. Like the goriest puzzle games ever made: Slayaway Camp and Friday the 13th Killer Puzzle! As well as oddities such as Headless.gg, Basketbros, and Slashy Camp! And let’s not forget Space Tyrant and Hypergalactic Psychic Table Tennis 3000!

We are a collective of game developers based in the terrifyingly remote outpost of Comox on Vancouver Island, BC, with worldwide internet collaborators in far-flung locales such as Seattle, Chicago, New Zealand, Slovenia and Australia. Since our 2014 spawning by PopCap founder Jason Kapalka (the twisted mind behind Bejeweled, Peggle & Plants vs Zombies), it has been Blue Wizard’s unholy mission to BLUE YOU AWAY with freakalicious electronic fun for (mostly) all ages.


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