We are hiring for the role of Gameplay Programmer - Content (multiple roles available).
Location: Remote - US or UK, work your own hours from home
Salary Range: $45,000 - $65,000 USD / yr (paid monthly)
About Adopt Me
Adopt Me! is the
record-breaking #1 concurrent player count game on Roblox (WR: 1.6M+ players online at once), delivering a best-in-class social pet adoption experience to our community of 60 Million Monthly Active Players (MAU). Adopt Me features an in-depth housing and avatar editor, a strong trading economy and vibrant social community - plus lots of very cute pets to take care of.
About our games studio
DreamCraft is the studio behind Adopt Me. At the time of writing our team includes 34 diverse and talented full-time team members working in-office or remotely across the world. We’re looking for candidates who are skilled, experienced, and want to help make Adopt Me and future game projects even bigger and even better.
From a current Team Adopt Me Gameplay Programmer - Content
Being a Gameplay Programmer here is incredibly rewarding. Every day I get to be creative and solve interesting code problems all while learning new skills and growing as a programmer and a person. The updates I work on get played by millions of players, seeing them enjoy my work is so satisfying. My colleagues are awesome and I really feel like I can be myself here, I'm not just working alone.
We want you to
- Be curious, want to improve yourself and others
- Care deeply about our mission of creating best-in-class game content that kids will remember long into adulthood
- Take ownership of projects and be willing to lead
- Empathize deeply with others and believe our games can be vessels for social good
Responsibilities
- Work as part of a multidisciplinary team to implement gameplay content by writing code in Roblox Lua. Use existing frameworks and libraries to build creative content, seasonal events and live events.
- Communicate well with your coworkers (other programmers, artists, producers etc) to ship great updates.
- Learn how to write code that meets our expected level of quality, and matches the style of our codebase through processes like peer review, pair programming, reading the codebase, asking questions etc. Work with other programmers on the team to become a better programmer.
- Contribute greatly to the design and creative elements of the projects you work on. Pitch ideas, give feedback and experiment to create gameplay content that feels great to play.
"Should Have" Traits
Candidate 'should have' most of these, but can make up for it in other areas. If you're missing some, consider applying anyway!
- You know a lot about the Roblox API and think you can write good code in Roblox. You may or may not have a formal computing education, but you’re excited about being part of a larger team full of talented people to learn from. You learn new things quickly.
- You like to create excellent-feeling Roblox experiences through code and design. You have made projects (games, frameworks etc) that showcase a thoughtful approach to design including UI/UX. You want to ship satisfying, juicy, tweaked-to-perfection updates for our games.
- You have the ‘right attitude’ - you are ready and willing to get stuck in, to read our codebase, to ‘pair program’ and do your best to learn and grow as a person, a coworker, and a programmer.
- You are a great communicator. You aren’t afraid to ask for help when you need it. You listen and learn from your mistakes, which are an expected part of the learning process.
- You have good organizational skills, and are able to manage your time effectively.
- You value diversity and want to work alongside talented gender-expansive people, women, LGBTQIA+, BIPOC / BAME, and neuro-atypical people.
"Nice to Have" Traits
It's 'nice' for candidates to have these traits, but they aren't necessary to apply.
- A formal (or self-taught) Computer Science education covering things like data structures (stacks, queues, graphs, hashmaps, etc) and algorithms (BFS, DFS, Quicksort, etc).
- A top quality experience on Roblox that you have designed and programmed.
- Experience working in self-managed roles and remote teams.
- Secondary game development skills that may help you support your engineering work - UI/UX, game design, graphic design, audio design, modeling + texturing, etc.
Compensation
Pay will be competitive and negotiable. Est. $45,000 - $65,000 USD / yr (paid monthly), based on your experience
How to Apply
You must be 18 or older to apply.