Lead Technical Artist (Unreal)

Posted: about 1 month
Art and Animation
Full-Time
- Industry-leading compensation + equity package - Accelerated promotion and senior leadership opportunities
Responsibilities
- Work with management and a small team of Unreal developers and artists to make our game look amazing
- Optimize content to enhance performance with the help of diagnostic tools
- Contribute to creative direction for the aesthetic and art style of our game

Requirements
- Expertise in Unreal's Material and Lighting systems. Ideally experience with Control Rig and Niagara
- You have a solid understanding of Unreal's material systems, and ideally Control Rig and Niagara VFX
- You excel at working independently, without excessive structure or oversight

About Worlds

About Worlds
Worlds.org is a remote-first studio and R&D group creating novel tools & multiplayer experiences using Unreal Engine 5. 

With a war chest of >$8M in VC funding, we are building a lean, remote-first of creative technologists to delight players and push gaming technology to its limits. 

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