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Posted over 4 years ago

Gameplay Programmer on The Plucky Squire

Remote scopeEastern time zone – AU, JP, NZ
Type · levelFull-Time · Senior
SalaryNot listed
SkillsNot listed
This role requires an experienced gameplay programmer. The work will entail working directly on the game’s most fun features; such as bosses, character control, minigames and AI. The successful candidate will have initimate knowledge of these gameplay elements. Unreal experience is a must.
 
What you’ll do:
  • Work directly on the game’s moment-to-moment mechanics
  • Work autonomously on the game’s minigames under the direction of the design director
  • Create and manage boss encounters
  • Bug fix existing code
  • Create and manage AI behaviours
  • Work with the game’s physics system
Requirements:
  • Shipped numerous titles with relevant gameplay programming roles
  • Demonstrable relevant examples of work
  • Examples of both 3D and 2D gameplay experience
  • In-depth knowledge of game feel and the nuances of excellent gameplay
  • [Essential] Experience working in Unreal Engine in C++
Listing ended

About All Possible Futures

All Possible Futures was formed in 2019 by two games industry veterans, who gained experience working on titles such as the mainline Pokémon series, The Swords of DItto, Fluidity/Hydroventure and Stealth Inc. 

The company operates out of both London, UK (for art) and Brisbane, Australia (for design and code).
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