Zapdot develops interactive experiences for serious, entertainment, commercial, and experimental projects. Our team is filled with ambitious individuals who have shipped titles for console, mobile, web, and desktop platforms since 2009.
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Posted almost 6 years ago
3D Animator
Remote scopeUS Only
Type · levelFull-Time
SalaryNot listed
Skillsanimation, Rigging, Unity
Zapdot is currently accepting applications for an mid-to-senior-level Animator role.
Your responsibilities would include:
- Creating and skinning face/body rigs for characters, creatures, and objects to be used in mobile, console and desktop titles.
- Ability to create and maintain cohesive animation styles across your work.
- Strong understanding of anatomy, body mechanics, physical motion, and weight.
- Implementing your animations with Unity’s animation pipeline.
Qualified applicants should demonstrate excellent communication skills, both written and verbal, as well as a strong attention to detail. Submission materials must include an overview of a rig you created, as well as a demo reel of your recent work.
Zapdot recognizes that a diverse team provides a strong foundation to building experiences for a worldwide audience. Women, BIPOC, and LGBTQ+ people are encouraged to apply.
We cultivate an environment that supports career growth with challenges and responsibilities to match everyone’s interests. Deadlines are scheduled in a way that prioritize the team’s physical and mental well-being.
The entire team is currently remote during the pandemic but we intend to return back to an office in the Boston-area when the safety of our team can be assured. Full-time remote is a possibility.
This is a contract-to-hire position. Salary is $50,000 - $60,000/year.
Benefits include:
- Health Insurance (Medical, Dental, and Vision)
- Paid Time Off (team averages 4-5wks/year)
- 401k (with matching)
- Short Term and Long Term Disability
- Life Insurance
- Stipends to cover game purchases and professional development
- Membership to the IGDA
Listing ended
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