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Responsibilities
- Implement gameplay systems in a multiplayer FPS currently in development
- Convert existing Blueprints to performant C++ code and optimize C++ performance
- Work alongside a small team of Unreal Blueprints developers
Requirements
Requirements
- C++ is your strongest skill. Don't apply if you primarily use Blueprints
- You have experience using with C++ on a game that has successfully shipped
- You have experience using with C++ on a game that has successfully shipped
- You have experience with Gameplay Ability System (GAS) and ideally multiplayer replication
- You excel at working independently, without excessive structure or oversight