Warner Bros. Games San Diego is hiring Senior Level Designer (Remote Job)

Senior Level Designer 100% REMOTE

Posted: 26 days
US or Canada
Company Overview:
WarnerMedia is a leading media and entertainment company that creates and distributes premium and popular content from a diverse array of talented storytellers and journalists to global audiences through its consumer brands including: HBO, HBO Max, Warner Bros., TNT, TBS, truTV, CNN, DC Entertainment, New Line, Cartoon Network, Adult Swim, Turner Classic Movies and others.

WB Games San Diego:
WB Games San Diego is creating the next generation of high quality, cross-platform games that bring iconic and beloved characters to life. Join our growing team of talented game makers and be a foundational part of a dynamic new studio as we strive to make an impact on the future of AAA free-to-play games.

The Position:
WBG SD is looking for a Senior Level Designer to design exciting, innovative, and balanced multiplayer levels for an upcoming AAA action game.

  • Work closely with the design team and creative leaders on level designs
  • Design and greybox exciting, innovative, and balanced multiplayer levels
  • Continually iterate and test level designs against player move set, combat abilities, and player skill level (through audience testing)
  • Distill and integrate aspects of iconic locations into gameplay set pieces
  • Create replayable moments that are fun the first and five thousandth time
  • Introduce variability to a mostly static map
  • Work closely with environment artists to develop and deliver against the product vision
  • Establish level design pipeline & methodology as the first member of the level design team
  • Actively share knowledge within area of expertise and influence other related disciplines
  • Be the voice for level design in cross discipline conversations and planning
  • Mentor and advise other designers in level design process and best practices
  • Assess new market trends, features, technologies and emerging techniques to stay competitive
  • Work closely with production to manage development schedules, bug tracking, studio initiatives, and overall team health and morale


  • Strong knowledge of level design principles, theories, and contemporary game trends
  • Great writing, presenting, and team communication a must
  • Well versed in all aspects of level design including documentation, greyboxing, and implementing interactive objects
  • Understanding of landmarks, lighting, and silhouettes
  • History of effective use of sightlines, opened vs constrained spaces, and balanced player cognitive load
  • Experience with dynamic level layouts and fair hazards in a PvP environment
  • Bachelor’s Degree in Game Design or equivalent practical experience
  • 5+ years of experience
  • Shipped at least 2 AAA products on console or PC
  • Solid understanding of UE4 and Blueprint
  • Effectively communicate level design direction, requirements, and deliverables
  • Art, programming, or audio skills a plus
  • A deep love of video games
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