Backend Engineer

Posted: over 2 years
Programming
Full-Time
UTC +- 2
Here's what you will be doing:

  • Form the core of our Game Server Engineering team. We’re developing an incredible cross platform product.
  • Work closely with the rest of the Engineering team, defining and implementing key technical goals as well as goals and concepts to bring teams to the next level
  • Design the architecture and implement server side game logic in line with the technical direction of our product
  • Create a culture of high quality and high performance within the Game Server Engineering team and build low latency solutions that are highly scalable and consistent
  • Jump in to help the teams with troubleshooting and research of technical solutions
  • Implement tools that empower our game design teams to create new and exciting gameplay experiences
  • Load test, monitor, profile & optimise game servers
  • Prioritise technical tasks and work with the team to plan for development
  • Be a part of the rotating on-call schedule once the game is live
 To do this job, you will need:

  • 3+ years professional development as part of a team working on Backend as a Service.
  • Experience in developing highly available back-end systems and servers for large-scale games or high-traffic web systems.
  • Experience developing in Python, ideally using frameworks like Celery and Tornado.
  • Strong knowledge of Unix-like operating systems.
  • Experience with Redis (or other database systems), ORMs and migration scripts.
  • Ability to write efficient low-latency, low-IO code.
  • Good understanding of how to prevent intrusions, injections, cheating etc.
  • Experience in Git.
  • Good knowledge of networking i.e. TCP, HTTP, LB, NAT, WebSockets etc.
  • Experience creating and working with a dockerized environment.
While not required, below are nice to have:

  • Experience working in C#/Unity..
  • AWS, Docker, Terraform, Kibana, Chef, Ansible.
  • Experience with automated testing.
  • Experience with stateful and stateless game server architectures.
  • Good knowledge of shell scripting i.e. bash, zsh.
  • Experience working with non-technical team members to find the best solution for design requirements.
  • Experience developing in Go.
Job Expired

About Tag Games

Tag Games is an ambitious and growing mobile game studio based in Dundee, Scotland. We have a 15 year legacy of making mobile games for some of the biggest brands on the planet. 

This year Tag is embarking on our most ambitious and exciting title yet, developing a brand new cross-platform IP in partnership with a world-renowned publisher. We are looking for passionate new people to join us on our quest to forge a place in players' hearts.

Our culture is collaborative and relaxed. We encourage feedback and support each other to solve problems - always striving to be the best we can be. We are driven by a passion for quality and delivering outstanding products. If this feels like a studio where you can thrive and grow then we have a variety of roles available, both in our Dundee studio and remote. It would be great to have you join our team!


Tag Games

Company Website

United Kingdom of Great Britain and Northern Ireland

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Tag Games

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0