Splash Damage is hiring Assistant Technical Designer - Entry Level (Remote Job)

Assistant Technical Designer - Entry Level

Posted: about 1 month
Design
Full-Time
UK Work Eligible, COVID-19 Remote → England
About Splash Damage 
 
At Splash Damage we're dedicated to forging lifelong friendships, both in the studio and through crafting team-based games.

We are entering the most exciting time in the studio's history, with our largest slate of games in development ever, across multiple genres and platforms.

All of our positions will be onboarded remotely, and work remotely, for a significant part of 2021, as we continue to assess the ongoing and uncertain COVID-19 situation.

We believe people work at their best when they can collaborate in person, but understand that everyone has different needs, and are working on an inclusive flexible policy to reflect that.

Winner of multiple Best Companies Awards, we are advocates for work-life balance, and offer a comprehensive benefits package focused on the well-being of our staff and their families.

This vacancy is open to candidates that currently have a legal right to work in the UK. We cannot provide work permits for our entry level positions at this time.

The Role
 

As Splash Damage’s Assistant Technical Designer you will be responsible for a feature, level or area of a game or multiple lesser features. Working under the supervision of other designers you will deliver end-to-end implementation, working across the team, as well as contributing to the definition of the expected quality of the game.

You will strive to ensure your work fits in as part of a unified game experience. You will communicate your designs throughout the team, soliciting feedback, documenting risks and ensuring alignment across all disciplines. You will work with the team to meet the prototyping goals as set out in the master Game Design Document (GDD). You will develop simple scripting content tasks and work to learn and improve your prototyping skills.

You will regularly communicate out progress against quality, scope and game vision alignment expectations. You will discuss and explain the rationale behind your decision making and listen, iterating on feedback from other disciplines or Designers.

You will implement feature optimisations and follow tuning plans, developing a strong understanding of metrics and development restrictions; you will own the tuning for accountable features. You will integrate relevant feedback from playtests and focus groups into the product design.

You will provide task estimates for work to your lead and to Production as well as logging work in management software. You will articulate the impact of changes to the game-design, in areas you are responsible for, to the developers on your team.

You have:
  • A passion for making and playing games, especially the technical aspects of their creation.
  • A personal or educational project taken to completion in your portfolio
  • Experience with a scripting or programming language (visual or text based)
  • Experience of prototyping gameplay mechanics using UE4, Unity, or similar
  • Strong verbal and written communication skills
  • Experience writing high quality and thorough design documentation
  • The ability to work collaboratively with other disciplines
Bonus points for:
  • The ability to work independently without close supervision
  • Presentation skills and experience with PowerPoint
  • Experience in creating first or third person shooters
  • Experience as a Game Designer or Gameplay Programmer
  • Experience with C# or C++
  • Experience with wiki-based design documentation
  • Undergraduate degree in Video Game Design, Computer Science, Entertainment or a form of technical training
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.

BENEFITS & PERKS
  • HEALTH: Private Medical and Dental Cover for you and your family along with the Babylon 24/7 digital GP service. We also offer onsite counselling and an employee assistant program, along with covering eye tests, gym memberships and more.
  • HOLIDAYS & SOCIAL EVENTS: With 8 public holidays and an additional 3 day studio Christmas closure our staff have a total of 36 days off. We also offer flexible working hours and regular company social events.
  • FAMILY FRIENDLY: Industry leading fully paid 30 weeks maternity leave & 10 weeks paternity leave, along with flexitime and life assurance, helps new parents manage their time and put their family first.
  • PENSION: All of our staff have enhanced company pension contributions, meaning that we invest in your future together.
  • PROFIT SHARE & REWARDS: We offer generous referral bonuses and 1% of the studio's revenue share after 1 years’ continuous service.
  • ADDITIONAL PERKS: We have cycle to work and car leasing schemes, a free car park, game and book libraries, complimentary weekly onsite haircuts and discounts at many local businesses.

About Splash Damage

Splash Damage was born from competitive online games and we've carried that spirit with us. From three friends coding in a bedroom we're now more than 300 friends creating genre-leading AAA experiences in some of the world's most beloved franchises, along with our own unique creations.

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Splash Damage

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 9

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Splash Damage

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 9

Apply To Job