Posted

Entry Level / Graduate / Junior Programmer

Posted: almost 3 years
Programming
Full-Time
£20-£24k
We’re looking for an entry level Programmer to join our team and help us build our
next hit game!

You’ll be an essential part of a small and creative team, working on almost every
aspect of the game alongside an experienced, talented & friendly group of devs.
We’re completely committed to building a company as diverse as the audiences we
want to entertain, and will be really excited to hear from anyone who thinks they
might bring a little something-something to our team.

You’re passionate about games, you love the craft just as much as the art, and
you’re focused on the player above all things. You’re an open communicator, never
too proud to ask for help, and you’re great at managing your time. We want to find
someone who’ll grow with us and make us better.

Role
  • Entry Level/Junior/Graduate Coder
  • £20-£24k salary-equivalent dayrate (depending on experience)
  • 5 month fixed term contract starts on August 1st (or as close a possible)
  • Fulltime (35 hour work week)
  • Flexible Hours (core 10-4)
  • Remote working
  • Generalist coding role

Responsibilities
  • Take ownership of a subset of gameplay systems within the Code team.
  • You will be working on a range of gameplay programming, creating and
  • integrating tools to aid the team in creating the game.
  • You’ll likely be touching on gameplay and/or visuals most days.
  • We use Bolt (or PlayMaker) in Unity, and Blueprints in Unreal so there’ll be
  • lots of working close with our Design team.

We respect your time

If we get to the point where we have several amazing candidates, there’ll be a test,
and you will be paid to take it.

We’re after candidates who
  • Have C++ or C# coding experience (we work in Unity and Unreal)
  • Can demonstrate their skills in a portfolio or software. We want to play or
  • interact with your work in some form - but it doesn’t have to be a game!
  • Experiment, art piece, tool, whatever.
  • Is comfortable communicating in spoken and written English

Applying
  • If you’re a UK resident please do apply via the Kickstart scheme if you can! It helps you with more support for your first job in the industry, and us too.
  • If you don’t qualify/are based outside the UK/are not a resident, then please apply to jobs@spiltmilkstudios.com anyway, it won’t have a material impact on your application!

To be clear, we absolutely still want to hear from you if
  • You don’t live in the UK
  • You don’t have a degree
  • You think you’re too inexperienced for the role
  • You don’t have anything commercially or publicly released

Diversity
Two thirds of our core team (4 out of 6 people) are white men, but we’re very proud
to say that our two most recent long term hires are not, and beyond that we’ve been
pushing to work with diverse people wherever we can across projects like we did
with Fascism Fighters 4000, and through our internships (13 students in total and
only 2 white men! Yay!). We’re really excited to hear from people who don’t fit the
mold and who - quite honestly - help us push the cis white male portion of our
company into the minority!

More about Spilt Milk Studios

We’re a member of the Tentacle Zone, a shared workspace for game developers in
central London, so if and when the need arises we have office space - but even so
we work with people all around the world all the time, and with a mostly remote team
anyway. We’re flexible!

We run most of our work through discord, and are very community-focused. We have
been running internships and placements for the past 3 years, and are heavily
involved in multiple initiatives that promote diversity and mentoring in the industry.
We’re passionate, mature, responsible, motivated and supportive.
Job Expired

About Spilt Milk Studios

For the first decade of our existence, we acted like a traditional indie studio, going from idea to idea, opportunity to opportunity, and we had no small success doing so! An invaluable asset built over that time is our expertise and reputation. But now we're focused on the next ten years.
We're making games for a global audience, and are driven by an inexorable moral imperative around how we build this company, and the kinds of games we want to make.
Us: Community - Diversity - Curiosity.
Our Games: Wholesome - World-Building - Adventure.

These pillars guide us as we grow, nurturing people, processes & talent so that we leave the world a better place than how we found it. It's literally the least we can do.


Spilt Milk Studios

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0


 

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Spilt Milk Studios

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0