Unreal Engine Gameplay Developer - Anime ARPG

Posted: about 3 hours
Programming
Full-Time
Senior
We’re looking for an experienced Unreal Engine Gameplay Programmer (C++ ) to join our anime Action-RPG (PC + Mobile). The core combat foundation is already in place. Your main responsibility will be to expand, refine, and productionize these systems in close collaboration with our Design team. We work with a strongly data-driven approach.

Responsibilities
  • Extend and evolve our existing combat systems based on clear requirements from the Design team
  • Implement new combat features and iterate on existing mechanics (tuning, balancing tools, gameplay feedback loops)
  • Work data-driven: build and maintain gameplay data structures (for example DataAssets, DataTables, GameplayTags, or project-specific equivalents)
  • Deliver clean, maintainable C++ implementations with a focus on scalability and content extensibility
  • Collaborate closely with Design, Animation, VFX, and UI to enable fast iteration cycles
  • Debug, profile, and stabilize gameplay-critical systems
  • Optional: support multiplayer readiness if systems need to be designed for replication

Must-have
  • Strong Unreal Engine 5 gameplay programming experience in C++
  • Proven experience with data-driven gameplay architectures and content pipelines
  • Solid understanding of action combat mechanics (timing, hit detection, state machines, cancels, recovery, i-frames, telegraphed attacks, etc.)
  • Multiplayer experience (replication) and understanding of common pitfalls in networked combat
  • Ability to translate design requirements and docs into robust, shippable systems
  • Clean coding practices, strong debugging skills, and ownership mentality
  • Comfortable with remote collaboration: clear communication, proactive updates, reliable execution

Nice-to-have
  • Experience with combat mechanics of Action Role Play Games
  • UI experience in Unreal (UMG, CommonUI, or comparable) for gameplay-adjacent UI and debug UI
  • Experience with Unit Tests and Automation Tests in Unreal
  • Experience optimizing for mobile performance (CPU budgets, tick cost, garbage collection, LOD strategies, etc.)

How to Apply
Please send:
  • A short intro and your availability (start date)
  • Your CV
  • Relevant experience (Unreal 5, combat systems, data-driven development)
  • Your yearly salary expectation in Dollar for full-time (40h/week)

If you enjoy building action combat systems in an ambitious anime ARPG and love working closely with Design, we’d love to hear from you.

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About Saguni Studio

Saguni Studios is an entertainment company focused on building original intellectual property across web novels, webtoons, and games. We are developing the Astral Sync universe as a connected IP that can be experienced through multiple formats.

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