Senior Rendering Engineer

Posted: 4 months
Programming
Full-Time
Senior
$177,000/year to $251,000/year + bonus + equity + benefits
REMOTE US
Oculus Studios and Sanzaru Games has an immediate Rendering Programmer position working on virtual reality games. Only developers who want to craft immersive experiences and bring gameplay to life should apply. Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that take players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This mentality and culture allow us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we are not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.

Senior Rendering Engineer - Sanzaru Responsibilities

  • Ability to communicate with artists directly to understand vision and help enable technology to help meet vision.
  • Strong Technical communication skills breaking down complex technical subjects to non-technical audiences or engineers outside of rendering.
  • Collaborating with Artists using Material Graphs to provide guidance, and develop technology solutions to achieve artistic vision.
  • Profiling GPU/CPU performance.
  • Identifying performance constraints and effectively communicating in non-technical terms.
  • Working directly with character, prop, and level artists to achieve high quality visual delivery on VR platforms.
  • Using expertise in Vulkan to write/update shaders in support of performant visual development.
  • Comfort working in and out of Game Project code to develop art tools.

Minimum Qualifications
  • At least 5 years of game industry experience
  • Experienced shipping a Console, PC or VR game
  • Experienced with C++, Vulkan
  • Experienced with game engine performance profiling
  • Experienced working with Unreal engine
  • Experienced blending and extending an existing codebase
  • Experienced collaborating with team members across multiple disciplines to bring gameplay to life

Preferred Qualifications

  • Shipping at least one standalone VR title with an emphasis on tackling rendering or performance challenges.
  • Experience evaluating Material Graph for performance improvements or triaging bugs.
  • Experience with RenderDoc and similar tools

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.

$177,000/year to $251,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about  benefits at Meta. 

Latest Game: Asgard's Wrath

Job Expired

About Sanzaru

Sanzaru Games was founded in November of 2006, based on the founding philosophy of the 3 wise monkeys. For Sanzaru Games the 3 monkeys represent and uphold that great games are a function of good design, beautiful, clear visuals and a strong technology base to deliver these. Our mission is to bring together a group of talented individuals to share a common vision to develop fun to play, visually stunning and technically spectacular console games. We have shipped over 16 titles and continue to work on cutting edge content and technology. As part of Oculus Studios and supported by our latest advancements in VR technology, Sanzaru will continue to make amazing, immersive VR game experiences for gamers around the world.

Our major titles include 4 titles on the Oculus platform: Asgard's Wrath (2019), Marvel Powers United VR (2018), Ripcoil (2016), and VR Sports Challenge (2016). As well as Sonic Boom Fire & Ice (Nintendo 3DS, 2016), Tron RUN/r (PlayStation 4, Windows and Xbox One, 2016), Sly Cooper Thieves In Time (PlayStation 3 and PlayStation Vita, 2013).
Sanzaru's latest title AW2 is launching in Winter 2023; the highly-anticipated sequel to Asgard’s Wrath. It will be available exclusively on Meta Quest.
Sanzaru Games is part of Oculus Studios, from Meta. We are located in San Mateo, California. For more information, follow us on Facebook, Instagram, Twitter, or YouTube.


Sanzaru

Company Website

United States of America

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Sanzaru

Company Website

United States of America

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