PlayStation Studios is hiring Environment Artist (Contract) (Remote Job)

Environment Artist (Contract) 100% REMOTE

Posted: 10 months
Art and Animation
Contract
San Diego, CA or Remote US / Canada
PlayStation isn’t just the Best Place to Play —it’s also the Best Place to Work. We’ve thrilled gamers since 1994, when we launched the original PlayStation. Today, we’re recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
 

Environment Artist (Contract)
San Diego, CA | remote 

This is a long-term contracted position through our staffing partner DZConneX with a high likelihood of extension.

This position can be fully remote from anywhere in the USA or Canada. 

Are you an Environment Artist looking to join a team to help create stunning environments and stories? Then this opportunity is for you! 

This position is to work within Sony PlayStation Studios Visual Arts (PSSVA) an award-winning, full-production studio that specializes in Animation, Motion Capture, Cinematics, Art and Scanning. This is the same world-class team known for its contributions to beloved franchises like Uncharted, Death Stranding, God of War and more.  For more than a decade, we have shared knowledge, support and cutting-edge techniques with the very best developers in the industry: Naughty Dog, Kojima Productions, Guerrilla Games, Santa Monica Studios, Sucker Punch Productions, Bend Studio, Japan Studio, Insomniac Games and more.

Responsibilities:
  • Work with the PSVA  and Cinematics Group to create both in-game and pre-rendered quality environments within a range of styles for AAA console titles.
  • Content creation, including environment texture painting, modeling/sculpting, material setup/UV layout according to defined quality standards.
  • Reviewing and providing feedback on outsourced environment and prop assets.
  • Resolving an assortment of moderately complex artistic development issues for both artists as well as other team members.
  • Communicating updates and properly escalate concerns to the appropriate team members and manager(s).
  • Maintaining project and process specific documentation for the team.
Requirements:
  • At least 2-4 years industry experience preferred.
  • Highly proficient in the use of Maya and Photoshop.
  • Moderate to high proficiency in the use of Z-Brush & Substance Painter/Designer.
  • Good communication, organizational, time management and interpersonal skills.
  • Ability to follow existing guidelines, policies, procedures or project parameters.
Desired:
  • Experience working with external outsource vendors (OS).
  • Mari, Marvelous Designer, Vegetation creation tools experience a plus.
  • Python scripting experience considered a plus.
  • Knowledge of physically based rendering (PBR, PBM, PBL)
  • Experience with Unreal 4 preferred
  • Concept art experience considered a plus.
Job Expired

About PlayStation Studios

Recognized as a global leader in interactive and digital entertainment, Sony Interactive Entertainment (SIE) is responsible for the PlayStation® brand and family of products and services. PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994.

The PlayStation family of products and services include PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation™Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now, and acclaimed PlayStation software titles from PlayStation Studios.

Headquartered in San Mateo, California, SIE is a wholly-owned subsidiary of Sony Group Corporation and has global functions in California, London, and Tokyo.


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PlayStation Studios

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United States of America

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