Position: Game Designer
Location: Remote
Contract/For Hire: Full-time
NUKKLEAR is an independent game development studio based in Hannover with team members working remote from all around the world. We are looking for our next full-time Game Designer to join the team and work on an unannounced AAA title within an already established IP.
As a Game Designer at Nukklear, your day-to-day tasks involve preparing and presenting high- to low-level design goals from and to the director’s board, designing features and taking them through the full development cycle from high-level design to shippable quality as well as maintaining and balancing them.
This includes:
• Efficient communication of design goals
• Understanding of high-level design request and being able to translate them into low-level design documents
• Taking full ownership and responsibility for features and keeping an eye on dependencies and deadlines
• Collaborate across disciplines and teams to make sure that the features are designed and implemented in the best possible way
• Hands on in-engine work with balancing, prototyping
• Balance parameters in the engine and with the help of spreadsheets
• Be as a source of truth for the dev-team, keep an overview of the project and support when questions arise
Requirements:
• 3+ years of experience in Game Design roles
• Good understanding of agile development processes, workflows, and tools
• Good understanding of game design fundamentals: game systems, balancing, flow, pacing, motivation, player guidance, etc.
• Good sense of what makes a gameplay experience engaging
• Great collaboration and problem-solving skills
• Self-reliance, self-motivation, good communication skills, and team-player attitude
• Proficient verbal and written communication skills in English
Bonuses:
• Previous experience as a Game Designer in an AAA environment
• Extensive knowledge of UE4 or another comparable AAA game engine
• Strong knowledge of scripting languages, preferably UE4 Blueprint System
• Experience in designing features related to vehicle combat
• Extensive knowledge in open-world, survival, crafting and MMORPG genres
• Experience working remote across different time zones
We offer:
• Permanent remote position – work anywhere you want, within the core hours of the CEST time zone
• Work with an experienced international team
• A unique opportunity to work on an established Sci-Fi License
• Flexible work-life balance
• 24-30 Vacation days a year
International applications are welcome, but a working permit for Germany is a huge plus.
Please send your complete application documents including work samples, your portfolio, CV, your earliest start date and your salary expectation.