Level Blockout Artist (Blender)

Posted: about 4 hours
Design
Contract
Anywhere
We’re looking for a Level Blockout Artist with a strong sense of spatial composition to create high-quality environment blockouts in Blender.

You’ll receive predefined room templates with fixed entrance positions and elevation constraints. Your role will be to design spatially interesting layouts within those boundaries - focusing on flow, hierarchy, vertical variation, and readability. This is a layout-only role (no final art, lighting, or asset creation).

We’re looking for someone who understands:
  • Level Design
  • Blockout / Greyboxing
  • Interior Layout Design
  • Architectural Composition
  • Blender
  • Modular Level Design
  • Player Navigation
  • Environment Layout
Optional nice-to-have:
  • Ability to test your designs in Unity / Unreal
  • Experience working from templates or constraints
  • Experience preparing layouts for modular assembly
Send samples of your work & credits directly to jobs@unfoldgames.org


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About Unfold Games

With the studio's critically acclaimed game DARQ, Unfold Games is set to redefine the simulation genre with its upcoming title, Bloody Hell Hotel. Coming from a film background, the team strives to merge the interactivity of video games with cinematic visuals and top-notch sound akin to Hollywood. The announcement trailer for Bloody Hell Hotel was nominated for a Golden Joystick, alongside titles by Electronic Arts (EA), KRAFTON Inc., and Epic Games. 

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Unfold Games

Company Website

United States of America

Jobs Posted: 1

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Unfold Games

Company Website

United States of America

Jobs Posted: 1

Apply To Job