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Nightmire is looking for a skilled lead developer proficient in the Godot engine. You will plan and implement solutions for the game, and consult/guide other developers on the team. Examples of specifics we are going to need are level loading/streaming, procedural animations, enemy and NPC AI, and triggered events. Both part and fulltime work is of interest.
The Bog is an emotional adventure through a terrifying underwater realm. You play as the defenseless baby otter Lino, who is struggling to survive in a hostile world whilst searching for his mom who abandoned him. At its core it is a game about empathy, selflessness and sticking together in a dark and hostile world. The game is in 2D, but uses 3D creatures.
The Bog is an emotional adventure through a terrifying underwater realm. You play as the defenseless baby otter Lino, who is struggling to survive in a hostile world whilst searching for his mom who abandoned him. At its core it is a game about empathy, selflessness and sticking together in a dark and hostile world. The game is in 2D, but uses 3D creatures.
We are looking for someone who is skilled, passionate and kind; someone who is a pleasant collaborator and loves the process of creating something beautiful together with a team.