Senior Graphics Programmer

Posted: about 3 years
Programming
Full-Time
Send CV and Covering Letter to the email address listed.

Position: Experienced Graphics Programmer [Full Time / Permanent]

Job Description
An opportunity to join a dynamic new games studio with a focus on technical excellence with exciting projects using best-in-class technology. You'll be joining a company at an exciting time, helping to build a culture of collaboration with great work-life balance, getting recognised for your contribution to our studio and have fun while doing so. The applicant will be working on our in-house tech/project as well as contracts where and when needed. 

The Successful Applicant

Responsibilities
·       Take ownership of the engineering side of the rendering of a AAA title, that means framerate, delivering visual aesthetic, smoothing out glitches and errors related to any part of the graphics pipeline
·       Work directly with the art & level design team to push the engine to its limits while maintaining framerate
·       Innovate creative tools and processes and maintaining existing core technologies
·       Write clear, maintainable, portable, and highly functional code
·       Mentor and guide less experienced programmers as needed.
·       Study latest papers in the field and disseminate information to the rest of the team.
 
Requirements
·       UE4 Rendering and Graphics Expert
·       C++ experience (5+ years)
·       Experience in real-time game content pipeline and tools
·       Strong graphics programming skills, background in rendering & shader algorithms, linear algebra, trigonometry & calculus
·       Excellent communication skills
·       Ability to debug, profile, and analyze profiling data and perform GPU optimization.
·       Proficient with writing vertex, pixel, and compute shaders using HLSL or equivalent.
·       DirectX 12 experience - bindless textures etc.
·       Experience with HDR, PBR, and both forward+ & deferred rendering
·       Bachelors or higher degree in Computer Science or related Technical Degree
·       Experience with multi-threading and optimization
 
Pluses
·       Cg, MEL, Python, GLSL and/or C#
·       DirectCompute, DirectX Raytracing
·       Familiar with node-based material graphs
·       Experience developing for a wide range of PC hardware and console platforms

Salary
£ - Competitive, Dependent on experience.

Role: Full Time / Permanent

Based:
Currently, Work from Home
Post-Covid: Manchester, UK OR flexible working with open to relocation candidates with support to relocate
Job Expired

About Nequinox Studios

Nequinox are a dynamic new games studio with a focus on technical excellence and exciting projects using best-in-class technology. 

2021 promises to be an exciting time, as we build a culture of collaboration with our expanding team working with other game studios across the world on AAA Games.


Nequinox Studios

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0


 

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Nequinox Studios

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0