KeelWorks is hiring Shading & VFX Artist (UE4) (Remote Job)

Shading & VFX Artist (UE4) 100% REMOTE

Posted: about 1 month
Art and Animation
Full-Time
Location: Remote (or Edinburgh & Lothians)

Cygni screenshot


Shading & VFX Artist (UE4)
  • Create realistic and stylised visual FX (including Fire, smoke, explosions, dust, splashes, water, debris, etc…) inside UE4.
  • Strong skills in UE4 materials and VFX (both Cascade and Niagara).
  • Able to create complex material shaders for both organic and hard surfaces.
  • Highly flexible, able to work with different software and tools and able to utilise simulation software for custom VFX generation (Houdini, Phoenix FD, FumeFX etc..).
  • Experience using 3d applications to create VFX assets and import them into UE4 (Ex. Pre-baking large debris to utilise in the engine or modeling/texturing ground damage effects to utilise during explosions etc...).
  • Profiling particles and shaders for optimisation to maximise in game performance.
  • Working knowledge of sprite sheet creation to be used in animated sequences.
  • Work closely with the team to develop VFX best practices guidelines and workflows.
  • Team player, problem solver, responds to and implements changes according to feedback and direction.
  • Good English communication skills.

How to Apply

Please send us CV and portfolio
[stating position title in subject line].


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KeelWorks

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 10

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