We're Enhearten Media, and we're making a grand scale Real Time Strategy. We are looking for a 3D artist, primarily oriented in the creation of natural terrain features such as trees, rocks, organic models and such to be placed as background objects in our maps for our Real Time Strategy game. This will also cover some artificial structures for more machine-like and alien environments.
SANCTUARY
The kind of work we would like to see should be suitable for medium-long distance viewing in a fairly realistic style.
Our team is friendly and welcoming, full of people who know what they are doing and if you have questions they will be happy to guide you. We would very much love to have someone who is able to have a degree of independence and can work within a part of a greater whole.
Bonus skills: - being able to create materials for use in substance painter, to help out with some of the textures for the ground and models from other team members. - being able to make animations for vehicles/robots in the game for existing models.
We'll pay 1500€ a month.
This is a fully remote job, you can work from the comfort of your own home and make your own hours so long as the 3D art-per-month quota is met.
Job Expired
About Enhearten Media
We are an indie game studio making RTS games. Our first title, Sanctuary: Shattered Sun, features massive armies thousands of units and dynamic environments that players can freeze or shatter. Check out our game on Steam: Sanctuary: Shattered Sun We are a fully remote company with team members across the globe, all lovers of both playing and making strategy games.