Engine Programmer

Posted: 11 months
Programming
Full-Time
$70,000 - $80,000 per year (CAD)
Fully Remote, Must be available between 9:00am - 4:00pm ET
Company
Cosmographic Software has some big plans for 2024 and beyond! We are looking to expand our team with new talent to help develop SpaceEngine: the HD universe simulator. 

Job Description
We're currently looking for a full-time Engine Programmer to join the SpaceEngine development team. The ideal candidate is someone who is genuinely interested in creating a beautiful universe exploration experience with stunning visuals, built on a unique, one-of-a-kind engine.

The selected candidate will be working under the guidance of a senior developer with over 30 years of video game development experience. The initial focus of the position will be on upgrading engine and graphical capabilities.

This is a fully remote position, so being able to self-motivate and work with a geographically dispersed team is essential!

Requirements
  • Proficient in C++
  • 3-5 years of software development experience
  • Bachelor's degree in software development or computer science, or a college diploma with relevant field experience
  • Experience developing with 3D graphics APIs such as Vulkan and OpenGL
  • Experience creating and working with shaders, such as through GLSL, Houdini VEX, etc.
  • Demonstrated examples implementing a wide variety of graphical programming techniques
  • Ability to optimize and organize code effectively
  • Ability to remain organized and work reliably in a remote setting with limited oversight
  • Ability to attend weekly video meetings; must have a reliable internet connection with video and audio capabilities
  • Familiarity with secure work chat systems, such as Slack
  • Familiarity with work organization systems, such as Jira
  • Familiarity with Google Suite, such as Google Drive and Gmail
  • Must have a secure single-user PC capable of running and compiling SpaceEngine
  • Proficient in both written and spoken English
  • Availability to coordinate and work with teammates between 9:00am - 4:00pm ET
  • Experience with VR programming, not required but an asset
  • Experience with video game development, not required but an asset
Responsibilities
  • Work closely with development team to optimize and upgrade the existing engine during the transition from OpenGL to Vulkan
  • Implement and improve rendering features within SpaceEngine
  • Work with the development team to improve existing shaders and implement new shaders, as needed
  • Assist with implementing new features
  • Improve existing features
  • Help identify and fix various bugs and issues within SpaceEngine
  • Offer experience, help, and knowledge to your Cosmographic Software teammates

Job Type: Full-time, Permanent (Contract, 1-Year Renewals)

Salary: $70,000.00-$80,000.00 per year (CAD)

Benefits:
  • Casual dress
  • Flexible schedule
  • Paid time off
  • Work from home

It would be great to hear why you’re interested in working with us, and to get to know you better.

Please submit a brief cover letter along with your resume and portfolio! 

All applications are appreciated, though we can only hire one individual at this time; but there will be additional hires throughout 2024, so keep an eye open for more!

We look forward to hearing from you! Thank you for your interest!
Job Expired

About Cosmographic Software LLC

Cosmographic Software is a software company with a small, but passionate global team. We have created a program called SpaceEngine. It is a realistic virtual Universe that you can explore right at home. Traveling between the stars, through different galaxies and landing on any planet, moon, or asteroid, you can observe any celestial phenomenon you please!


Cosmographic Software LLC

Company Website

United States of America

Jobs Posted: 1


 

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Cosmographic Software LLC

Company Website

United States of America

Jobs Posted: 1