Programmer/Developer (UE4) (Blueprints and C++)

Posted: almost 3 years
Programming
Full-Time
We are a remote indie studio called "Capricia Productions", looking for an additional UE4 developer/programmer to join our team for the next project. We are looking for someone with some practical experience in UE4, mostly blueprints but also some basic C++ knowledge is a plus. Ideally, someone who's been working in the engine for at least 1.5 years and is familiar with all it's "corners". As we are completely remote, we need someone with good communication (English) but also a strong ability to work well on your-own. It's ok if the previous experience is personal projects/prototypes and such, but we do need to see a portfolio and projects made in UE4. Last thing I will mention is that we are an indie team so.. adjust your salary expectations ;).

Qualifications
Must have:
* Good Blueprints knowledge
* Basic C++ knowledge
* Deep familiarity with UE4 (all aspects)
* Very well organized
* Ability to work remotely (Fluent English, Good internet and gear etc')
* 1.5+ years of experience with UE4 (even if just personal projects and not "commercial" work)

Pluses:
* a "generalist" vibe - meaning familiarity with all game development aspects at least on some level.
Job Expired

About Capricia Productions LTD

Capricia Productions is a global indie development studio started as a metal band. Our project "Of Bird and Cage" is the first album completely produced as a story-driven video game featuring artists from Guns N' Roses, (ex)Evanescence, Epica, Within Temptation, Asking Alexandria and many others. We do crazy shit. Currently, the studio is roughly 20 people and is the biggest indie studio in Israel. We are currently working on our next big project and looking for the right people to join the journey. 


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