Bungie is hiring Intern Engineer - Audio (Remote Job)

Intern Engineer - Audio 100% REMOTE

Posted: 19 days
Programming
Internship
Junior / Associate
Onsite Bellevue or fully remote in CA, FL, IL, NC, TX, and WA
OVERVIEW

Are you drawn to story driven games and the systems that power them? Do you want to work on worlds that bring people together, at a company that values diversity, inclusivity, and maintaining a great work-life balance?

As an audio engineer intern on the Narrative Systems and Workflow team, you'll focus on empowering our content creators to tell inspiring stories within our proprietary engine. At the intersection of story and technology, you'll work with audio designers and composers to optimize, update, and expand the relevant runtime systems and pipelines that drive audio narrative in our game. Most importantly, you will work with a fun and creative team helping make exciting player experiences in Destiny.

RESPONSIBILITIES
  • Develop audio features that take advantage of a three-dimensional soundscape.
  • Collaborate with experienced colleagues to optimize the workflow and improve the fidelity of our ambient audio environment creation pipeline.
  • Build confidence with the Audiokinetic Wwise authoring toolset and APIs.

REQUIRED SKILLS
  • Proficient in C/C++ and has an understanding of multi-threaded concepts, algorithm design, and common data structures (binary search trees, queues, stacks, hash tables, spatial partitioning).
  • Strong relevant math background (trigonometry, linear algebra, calculus II).
  • Demonstrable knowledge of mathematical concepts used in Digital Signal Processing (Z-transforms, convolution, Fourier transforms).
  • Good communication skills, verbal and written.

NICE-TO-HAVE SKILLS
  • Personal or academic experience developing and debugging audio asset pipelines.
  • An academic or practical understanding of how audio game engine sub-systems interact with game logic.
  • Authoring, automation, or programming experience with Audiokinetic Wwise.

In 2022, most Bungie employees will adopt a flexible schedule working from home part time (outside of positions identified as either 100% onsite or fully remote in CA, FL, IL, NC, TX, and WA). Currently only a select range of positions are available for full-time remote work in CA, FL, IL, NC, TX, and WA (please review location for details). Prospective employees located outside of CA, FL, IL, NC, TX, and WA will need to establish residency in one of the states we are compliant in within 45 days of a start date. Bungie’s work from home, flexible work schedule, and remote policy is subject to change at the company’s discretion.


About Bungie

Bungie was founded in 1991 with two simple goals:
  • Develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay.
  • Sell enough copies of those games to fund our ongoing quest for total World Domination.

Now located in bustling downtown Bellevue, Washington, Bungie has spent the last decade forging the Halo series into an award-winning global entertainment phenomenon. But our pedigree goes back further than Halo. Over the past twenty years we also created a bunch of other fun games, including the Marathon Trilogy and the first two Myth games, hailed as classics by critics, gamers, and our parents alike.

We were just getting warmed up.

Now we find ourselves at the beginning of a bold and ambitious new adventure. Armed with the best talent, state-of-the-art technology, and the finest community on the planet, we’re preparing to unleash our newest creation upon the world.

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Bungie

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United States of America

Jobs Posted: 10

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Bungie

Company Website

United States of America

Jobs Posted: 10

Apply To Job