Posted

Senior Game Programmer- Remote

Posted: almost 4 years
Programming
Contract
Are you a programming veteran excelling in C++? Do you have a shipped game(s) under your belt with coding credits?  Are you excited to collaborate with a team of innovative and passionate developers in a seaside games studio that has the wellbeing of employees at the forefront of our ethics? Antimatter Games asks you to read on!
 
​You’ll be bringing your experience and knowledge to our robust coding department. Your work will be exciting and varied as your code touches all aspects of our online first-person shooter ’83.
 
DUTIES AND RESPONSIBILITIES
 
  • You’ll work closely with our designers to translate their features into clean and efficient code
  • You’ll be producing prototypes of gameplay ideas to explore their viability
  • Your knowledge of new game systems and tools will help us improve performance
  • You’ll be implementing all technical aspects of games such as networking, animation, effects, UI, audio.
  • You’ll assess and solve performance and memory issues in an existing codebase
  • You’ll analyse, refactor, and improve existing core technology and tools
  • You’ll serve as a technical expert and provide support and feedback with our other programmers and as part of a larger team
  • You’ll communicate with our design team and project leadership about the practical and technical concerns of proposed features and content, including timeframes and any relevant technical limitations
 
REQUIREMENTS
 
  • You have one or more shipped PC/console titles with engine or graphics credit
  • You have excellent knowledge of C++ and systems design skills
  • You’re experienced with UE4 programming on published titles
  • You have knowledge about engine low-level systems: graphics, physics, multithreading, networking…
  • You’re a great problem-solver
  • You’re proactive, autonomous and self-motivating
  • You have strong communication and interpersonal skills
  • You’ve achieved a BSc in Computer Science (or equivalent)
 
BENEFICIAL SKILLS
 
  • Experience of one or more graphics API
  • Cross-platform (PC, Xbox, PS) development
  • Experience with build systems
  • Passion for first person shooters
  • Experience with JIRA and/or Agile software development
 
ABOUT US
 
Antimatter Games is Cornwall’s largest game development studio. We developed Rising Storm, PC Gamer’s ‘Multiplayer Game of the Year’, and the critically acclaimed sequel Rising Storm 2: Vietnam.  We are currently busy developing first-person tactical shooter ‘83 as well as working on a currently unannounced project. 
 
Working for Antimatter means working on exciting and innovative video games every day!  We want to support our team to become the best developers they can be, whatever their department.    
 
Please note this position is for a remote Sub-Contractor on a rolling 1 year contract. There would also be the opportunity to convert to a full time onsite role in the future if desired. 
 
For information on how we process your data, our data protection policy for candidates can be found here. https://bae25225-cf6b-435f-b433-5bc37c1bb661.filesusr.com/ugd/249ad1_f265a531218c49e6b089607c9c9da4ff.pdf
Job Expired

About Antimatter Games

Our team members have come to AMG from far and wide; our international team come from a diverse array of backgrounds and companies, with experience spanning decades in the games industry.

We are Cornwall's largest games company and we work hard to create innovative and exciting games that are played the world over. Born from a mod team who made Rising Storm, PC Gamer's 2013 Multiplayer Game of The Year, we went on to create the sequel, Steam Top 100 Seller 2017, Rising Storm 2: Vietnam. Our team of passionate and proven developers are currently working on a new multiplayer shooter '83. 

But we are more than the games we make. Antimatter prides itself on being a Cornish company. We strive to give our employees the work-life balance they deserve, to allow them to enjoy the beautiful place that we are privileged to work in.  

Our team is a diverse bunch. We have AAA veterans who have worked in the games industry for over twenty years, we have fresh university graduates and developers who come from a modding background and everything in between! Many of our employees have young families and we do everything we can to provide a supportive working environment conducive to raising a family.  

Our home town of Falmouth is considered one of the best places to live in the UK. We have a thriving community of artists, incredible food, close-to-work-beaches, gorgeous walks and a ton of family-friendly activities all year round. We don't know why you'd want to work anywhere else!  


Antimatter Games

Company Website

United Kingdom of Great Britain and Northern Ireland

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Antimatter Games

Company Website

United Kingdom of Great Britain and Northern Ireland

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