Posted

Tech Artist- Unreal

Posted: 19 days
Art and Animation
Full-Time
Responsibilities
- Handle technical art responsibilities in Unreal Engine
- Collaborate with gameplay programmers, Technical Director, and art team to implement systems

Requirements
- You have experience shipping a successful title built with Unreal Engine
- You have experience with Unreal's material system, VFX, and Blueprints
- You excel at working independently, without excessive structure or oversight

About Worlds

About Worlds
Worlds is a new remote-first studio from former veterans of Epic Games.

Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.

Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.

If you found this job listing helpful, please mention how you found it when applying. This will only help us get you and others more job listings on the site 🙏.

Related Jobs