Posted

Backend Software Engineer

Posted: 26 days
Programming
Full-Time
Mid-Level
$80,000 - $95,000/year
The following states are eligible for remote work: Arizona, California, Georgia, Florida, Idaho, Maryland, Massachusetts, Michigan, North Carolina, New Jersey, Nevada, New York, Pennsylvania, South Carolina, Texas, and Vermont.
About Wolfjaw Studios 

Wolfjaw Studios is an engineering-focused video game studio based in Troy, New York, that was founded by a passionate team of developers with decades of experience. Our team has been trusted to build the systems that power some of the most popular modern multiplayer games. In turn, this has enabled publishers to better engage their player base, help drive esports to the forefront of media, and further improve core game services to provide a better player experience. We work closely with studios and publishers to establish trusting relationships in order for us to deliver products and services that are unique to each of their needs.

The Engineering discipline at Wolfjaw Studios is the heart of our teams, focusing on developing and improving the features we curate for our client partners. 

We're involved in almost every aspect of development you can think of, from Front End to Back End, Online Game Services to Game Clients, even Matchmakers and API Integrations.

Whatever the calling, we find the solution that our audience needs.

As a Software Engineer, you will work with a team of producers and engineers assisting with the development of client features, creation of robust documentation, and collaborating with internal and external teams to deliver new and exciting features to our clients.

*This position has the opportunity to be fully remote, but for candidates local to Troy, NY a hybrid arrangement is possible*

    *The following states are eligible for remote work: Arizona, California, Georgia, Florida, Idaho, Maryland, Massachusetts, Michigan, North Carolina, New Jersey, Nevada, New York, Pennsylvania, South Carolina, Texas, and Vermont.*


What We are Looking For:
  • Exceptional written, verbal and interpersonal communication skills with the ability to communicate effectively within your team and with clients.
  • Experience with working in legacy codebases and being comfortable with exploratory work into the code base.
  • You have previous experience working with backend services or experience with networking.
  • You are comfortable working with a team in a version control environment (Gitlab, Perforce, etc.)

Qualifications
  • Passion for and understanding of the gaming industry.
  • Experience working in Python (both 2.7 and 3 preferred) 
  • Experience with SQL
  • Experience with Redis and Linux/WSL
  • 2+ years of programming experience; can include but is not limited to paid, volunteer, project, and academic work
  • Critical thinking, with the ability to adapt quickly to change, communicate impact, and align with the new direction. 

Pluses
  • You have experience with Windows/Powershell and/or C++.
  • Game engine experience, specifically with Unreal Engine.
  • You have worked in CI/CD pipelines like Jenkins.
  • You have experience working within the games industry.
  • Exhibits learning agility; has the ability to think differently, and/or grasp and apply new skills and concepts.
  • Approaches problems in a clear, well-organized, and solutions-oriented manner.
  • Able to effectively communicate problems, solutions, needs, or priorities.

The ideal candidate will be a curious and enthusiastic self-starter who is interested in solving the unique challenges that games can have! You should be willing to put in the time to figure things out but at the same time not afraid to consult the rest of the team for help when you need it. 


Benefits:
  • Fully Remote Availability
  • Competitive salary and benefits
  • Friendly and supportive colleagues and managers;
  • Opportunity to make key technical decisions which help define the future of product and infrastructure development;
  • The chance to apply your existing knowledge while gaining experience with cutting edge technology and methodologies;

Engineering positions at Wolfjaw are full time (non-contract) W2, salaried roles. We offer comprehensive Health, Dental and Vision Insurance, 401(k) matching, discretionary bonus opportunities, flex working time policy, generous Paid Time Off, Wellness, and Holiday days, professional development funds, and much more. 

The standard base pay range for our Mid-Level Software Engineer is between $80,000 - $95,000 USD annually, depending on level of experience and compatibility with our current needs.

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.


About Wolfjaw Studios

Wolfjaw Studios is the best game studio you've never heard of. Our team has decades of experience working with studios and publishers to build online features, engage players, and drive esports in dozens of titles. We've simplified our services into three big buckets: Online Game Services, Player Engagement, and Game Clients, but this is just a sample of some of the work we have done!

If you found this job listing helpful, please mention how you found it when applying. This will only help us get you and others more job listings on the site 🙏.

Wolfjaw Studios

Company Website

United States of America

Jobs Posted: 1

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Wolfjaw Studios

Company Website

United States of America

Jobs Posted: 1

Apply To Job