Unknown Worlds is seeking a talented Narrative Content Designer to work on Subnautica 2. Our ideal candidate is a passionate game player and game creator with technical implementation expertise. They are self directed, highly motivated and enjoy working with multidisciplinary highly collaborative teams. This role works closely with art, design, and engineering folks in Unreal Engine 5 to develop narrative content in our game.
This is a remote position on a globally distributed team.
Responsibilities
Collaborate with design and world teams to create dynamic, exciting encounters and events for players.
Contribute to the game story, writing new content and providing edits in collaboration with other narrative team members and the design lead.
Expand our core set of gameplay building blocks as needed to support new ideas.
Iterate on and tune game systems to develop new gameplay encounters to deliver narrative content.
Quickly prototype to prove or disprove new content design ideas and concepts.
Work with production and the playtest process to identify and respond to key feedback.
Establish and maintain design documentation as needed for the project.
Shepherd and guide designs from paper to shipping.
Qualifications
Experience shipping at least 2 game titles in a design focused role.
Experience implementing gameplay in Unreal 5 engine.
Experienced with game design principles; using them to develop narrative content effectively to players.
Experience transitioning game concepts from prototyping to pre-production and production phases.
Deep understanding of the foundational elements of the survival game genre, with knowledge of the Subnautica
Self managing and self motivated; capable of taking high level ideas and executing on them with limited guidance.
Exceptional written and verbal communication.
Preferences
Experience working on open world exploration games in the survival-craft genre.
Experience as a narrative designer on one or more projects.
Experience with open development or Early Access models engaging with large and active communities.
Scripting experience (in code, proprietary tools, or visual scripting languages).
Professional writing experience.
Don’t meet every single requirement?
Studies have shown that women and people of color are less likely to apply at jobs unless they meet every single qualification. At Unknown Worlds we are dedicated to building a diverse, inclusive, and authentic workplace, so if you’re excited about this role but your past experience doesn’t align perfectly with every qualification in the job description, we encourage you to apply anyway. You might just be the right candidate for this or other roles.
Reasonable Accommodation
KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.
EEOC statement
KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email recruiting_ka@krafton.com.
Job Expired
About Unknown Worlds
Unknown Worlds is an independent globally distributed game studio. Our goal is simple, but not easy - to unite the world through play.
We're currently working on two brand new unannounced projects. Previous games include Natural Selection 1 & 2 and the award-winning Subnautica and Subnautica: Below Zero.
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