Principal 3D Artist

Posted: over 1 year
Art and Animation
Contract
Lead / Principal
Twin Swans
We’re looking for a Principal 3D Artist to join our fully remote boutique videogame studio.

What you’ll do

  • Create the majority of 3D assets in the game and ensure coherence with the style guide
  • Work directly with our environment artist, level designers and producer to build a haunting and visually compelling world
  • Coordinate asset requirements with producer, environment artist, level designers and animators
  • Collaborate closely with designers and Creative Director to achieve cohesion of the overall artistic game vision
  • Commit to fostering an inclusive and supportive creative culture in a diverse studio

Who we’re looking for

  • 5+ years experience working collaboratively in an art role in a videogame studio
  • Shipped at least one commercial videogame title as a Senior artist on PC and/or console
  • Somebody who would enjoy spending the majority of their working day in 3D modelling applications
  • Significant experience in working from blockouts to sculpts to final meshes, experience in LOD workflow
  • Experience in Substance Designer and procedural material workflow
  • Experience in working in a production environment in which assets have a set time budget
  • Ability to work to a range of styles

Must-haves

  • Please provide a portfolio where your work can be seen
  • Comfortable working alongside GMT (London) time zone (offset by less than 6 hours)

Nice-to-haves

  • Based in the UK (or EEA)
  • Prior experience delivering a 3D first-person title
  • Prior experience working in environment art
Job Expired

About Twin Swans

We’re a boutique narrative videogame studio building a diverse remote team focused on creating well-crafted games with a healthy work-life balance.


Twin Swans

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0


 

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Twin Swans

Company Website

United Kingdom of Great Britain and Northern Ireland

Jobs Posted: 0