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Posted almost 5 years ago

Producer

Remote scopeRemote
Type · levelContract
SalaryNot listed
SkillsNot listed
Work with us!


We’re a new studio founded in Berlin working on a premium 3D first-person narrative horror game for console and PC. We’re looking for a stellar and experienced producer to see our debut title through from prototype to launch. You’ll be working closely with the director to help build a diverse team from the ground up, shaping a creative, collaborative, and inclusive studio culture, while working on an exciting new indie game with a major partner.

We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, LGBTQ-friendly, and deliberately developmental. We highly encourage applications from diverse candidates and those with identities that are underrepresented in the games industry.

Responsibilities
  • Collaborate closely with the Director to facilitate focus on creating an amazing game while simultaneously managing project scope, schedule, and communications
  • Develop and review hiring plans with the Director for scaling a team of 10-15 collaborators
  • Develop and set up a production pipeline with tools based on the team’s needs
  • Build and maintain project backlogs, roadmaps, and schedules
  • Manage development budgets with the Director and define milestone deliveries for the team
  • Anticipate and address potential problems like blockers, quality concerns, budget
  • compromises and scope changes, and communicate those effectively
  • Oversee production throughout the lifecycle of the project - from prototype to production and through to launch on console and PC
  • Assist in the creation, organization, and maintenance of project documentation
  • Work with quality assurance, localization, and other partners to coordinate delivery of milestones
Qualifications
  • 3+ years experience working in a production role in video game development
  • Shipped at least one commercial video game title on PC and/or console
  • Empathetic and collaborative team leader who can inspire and manage others
  • Experience with the whole lifecycle of game development from start to finish
  • Prior experience with localization, QA, submission, and build processes
  • Excellent leadership, project management, oral and written communication skills
  • Thorough understanding and experience across product management tool sets (Notion, Google Workplace, etc.) and agile methodology
  • Strong capability to multitask, prioritize, take initiative and work autonomously to strategise and spearhead deliverables
  • Solid organizational skills and highly efficient time management - both for yourself and supporting others
  • Committed to fostering an inclusive and supportive creative culture in a diverse studio
Nice-to-haves
  • Proficiency in speaking and writing German
  • Comfortable working alongside CEST time zone (Berlin)
  • Prior experience delivering a 3D first-person title
  • Prior experience shipping a game on PlayStation
How to apply
Does this sound like you? Would you like to build a new studio together from the ground up? Email me at alicia@swizzlekiss.com.
  • Include “Producer” in the subject line
  • Cover letters are a nice-to-have, but not necessary
  • Attach your CV with a link to any relevant websites
Listing ended

About swizzle kiss

Who we are
  • We’re a new and as yet unannounced independent game studio with HQ in Berlin
  • We’re a remote and fully-distributed team (work-from-home, from anywhere)
  • We work four-day weeks with an emphasis on work-life balance
  • We’re fully funded and Sony PlayStation partners
  • We’re creating a new premium, single-player PlayStation 5 + PC narrative horror game
  • Our team members are:
    • Alicia Conte, Director, previously at Crows Crows Crows;
    • Arshea Bimal, Producer, previously at Funomena;
    • Jessica Curry, Composer, Dear Esther and Everybody’s Gone to the Rapture;
    • Tom Schley, Sound Designer and Audio Engineer, The Stanley Parable: Ultra Deluxe,
    • William Pugh, Co-Designer, The Stanley Parable, Dr. Langeskov, Accounting+
What we offer
  • Four-day weeks (Monday to Thursday)
  • Flexible remote working hours
  • Minimum 24 days paid time off per year
  • Studio-wide vacations and extended year-end holidays
  • Unlimited, flexible paid vacation, subject to approval
  • Unlimited menstrual and menopause leave
We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, and LGBTQ-friendly. We’re looking for diverse candidates who are culture adds, not culture fits. We highly encourage applications from folks who are queer, trans, non-binary, people of colour, people with disabilities, parents, immigrants, anyone who has experienced systemic oppression or gender-based violence, and those with identities that are traditionally underrepresented in the games industry.
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