swizzle kiss is hiring Producer (Remote Job)

Producer 100% REMOTE

Posted: 19 days
Work with us!

We’re a new studio founded in Berlin working on a premium 3D first-person narrative horror game for console and PC. We’re looking for a stellar and experienced producer to see our debut title through from prototype to launch. You’ll be working closely with the director to help build a diverse team from the ground up, shaping a creative, collaborative, and inclusive studio culture, while working on an exciting new indie game with a major partner.

We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, LGBTQ-friendly, and deliberately developmental. We highly encourage applications from diverse candidates and those with identities that are underrepresented in the games industry.

  • Collaborate closely with the Director to facilitate focus on creating an amazing game while simultaneously managing project scope, schedule, and communications
  • Develop and review hiring plans with the Director for scaling a team of 10-15 collaborators
  • Develop and set up a production pipeline with tools based on the team’s needs
  • Build and maintain project backlogs, roadmaps, and schedules
  • Manage development budgets with the Director and define milestone deliveries for the team
  • Anticipate and address potential problems like blockers, quality concerns, budget
  • compromises and scope changes, and communicate those effectively
  • Oversee production throughout the lifecycle of the project - from prototype to production and through to launch on console and PC
  • Assist in the creation, organization, and maintenance of project documentation
  • Work with quality assurance, localization, and other partners to coordinate delivery of milestones
  • 3+ years experience working in a production role in video game development
  • Shipped at least one commercial video game title on PC and/or console
  • Empathetic and collaborative team leader who can inspire and manage others
  • Experience with the whole lifecycle of game development from start to finish
  • Prior experience with localization, QA, submission, and build processes
  • Excellent leadership, project management, oral and written communication skills
  • Thorough understanding and experience across product management tool sets (Notion, Google Workplace, etc.) and agile methodology
  • Strong capability to multitask, prioritize, take initiative and work autonomously to strategise and spearhead deliverables
  • Solid organizational skills and highly efficient time management - both for yourself and supporting others
  • Committed to fostering an inclusive and supportive creative culture in a diverse studio
  • Proficiency in speaking and writing German
  • Comfortable working alongside CEST time zone (Berlin)
  • Prior experience delivering a 3D first-person title
  • Prior experience shipping a game on PlayStation
How to apply
Does this sound like you? Would you like to build a new studio together from the ground up? Email me at alicia@swizzlekiss.com.
  • Include “Producer” in the subject line
  • Cover letters are a nice-to-have, but not necessary
  • Attach your CV with a link to any relevant websites

About swizzle kiss

Who we are:
  • We’re an unannounced independent game studio based in Berlin
  • We’re a remote and fully-distributed team (work-from-home, from anywhere)
  • We work four-day weeks with an emphasis on work-life balance
  • Our team members are multi-award winning and we’ll soon announce a major partner
  • We’re creating a new premium, single-player console + PC narrative horror game
  • Work with Director Alicia Marie Conte, previously at Crows Crows Crows; Jessica Curry, Composer of Dear Esther and Everybody’s Gone to the Rapture; and William Pugh, Co-Designer (The Stanley Parable, Dr. Langeskov, Accounting+)

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