We’re a new studio founded in Berlin working on a premium 3D first-person narrative horror game for console and PC. We’re looking for a stellar and experienced producer to see our debut title through from prototype to launch. You’ll be working closely with the director to help build a diverse team from the ground up, shaping a creative, collaborative, and inclusive studio culture, while working on an exciting new indie game with a major partner.
We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, LGBTQ-friendly, and deliberately developmental. We highly encourage applications from diverse candidates and those with identities that are underrepresented in the games industry.
Responsibilities
Collaborate closely with the Director to facilitate focus on creating an amazing game while simultaneously managing project scope, schedule, and communications
Develop and review hiring plans with the Director for scaling a team of 10-15 collaborators
Develop and set up a production pipeline with tools based on the team’s needs
Build and maintain project backlogs, roadmaps, and schedules
Manage development budgets with the Director and define milestone deliveries for the team
Anticipate and address potential problems like blockers, quality concerns, budget
compromises and scope changes, and communicate those effectively
Oversee production throughout the lifecycle of the project - from prototype to production and through to launch on console and PC
Assist in the creation, organization, and maintenance of project documentation
Work with quality assurance, localization, and other partners to coordinate delivery of milestones
Qualifications
3+ years experience working in a production role in video game development
Shipped at least one commercial video game title on PC and/or console
Empathetic and collaborative team leader who can inspire and manage others
Experience with the whole lifecycle of game development from start to finish
Prior experience with localization, QA, submission, and build processes
Excellent leadership, project management, oral and written communication skills
Thorough understanding and experience across product management tool sets (Notion, Google Workplace, etc.) and agile methodology
Strong capability to multitask, prioritize, take initiative and work autonomously to strategise and spearhead deliverables
Solid organizational skills and highly efficient time management - both for yourself and supporting others
Committed to fostering an inclusive and supportive creative culture in a diverse studio
Nice-to-haves
Proficiency in speaking and writing German
Comfortable working alongside CEST time zone (Berlin)
Prior experience delivering a 3D first-person title
Prior experience shipping a game on PlayStation
How to apply
Does this sound like you? Would you like to build a new studio together from the ground up? Email me at alicia@swizzlekiss.com.
Include “Producer” in the subject line
Cover letters are a nice-to-have, but not necessary
Attach your CV with a link to any relevant websites
Listing ended
About swizzle kiss
Who we are
We’re a new and as yet unannounced independent game studio with HQ in Berlin
We’re a remote and fully-distributed team (work-from-home, from anywhere)
We work four-day weeks with an emphasis on work-life balance
We’re fully funded and Sony PlayStation partners
We’re creating a new premium, single-player PlayStation 5 + PC narrative horror game
Our team members are:
Alicia Conte, Director, previously at Crows Crows Crows;
Jessica Curry, Composer, Dear Esther and Everybody’s Gone to the Rapture;
Tom Schley, Sound Designer and Audio Engineer, The Stanley Parable: Ultra Deluxe,
William Pugh, Co-Designer, The Stanley Parable, Dr. Langeskov, Accounting+
What we offer
Four-day weeks (Monday to Thursday)
Flexible remote working hours
Minimum 24 days paid time off per year
Studio-wide vacations and extended year-end holidays
Unlimited, flexible paid vacation, subject to approval
Unlimited menstrual and menopause leave
We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, and LGBTQ-friendly. We’re looking for diverse candidates who are culture adds, not culture fits. We highly encourage applications from folks who are queer, trans, non-binary, people of colour, people with disabilities, parents, immigrants, anyone who has experienced systemic oppression or gender-based violence, and those with identities that are traditionally underrepresented in the games industry.