Who we are
- We’re a new and as yet unannounced independent game studio with HQ in Berlin
- We’re a remote and fully-distributed team (work-from-home, from anywhere)
- We work four-day weeks with an emphasis on work-life balance
- We’re fully funded and Sony PlayStation partners
- We’re creating a new premium, single-player PlayStation 5 + PC narrative horror game
- Our team members are:
- Alicia Conte, Director, previously at Crows Crows Crows;
- Arshea Bimal, Producer, previously at Funomena;
- Jessica Curry, Composer, Dear Esther and Everybody’s Gone to the Rapture;
- Tom Schley, Sound Designer and Audio Engineer, The Stanley Parable: Ultra Deluxe,
- William Pugh, Co-Designer, The Stanley Parable, Dr. Langeskov, Accounting+
What we offer
- Four-day weeks (Monday to Thursday)
- Flexible remote working hours
- Minimum 24 days paid time off per year
- Studio-wide vacations and extended year-end holidays
- Unlimited, flexible paid vacation, subject to approval
- Unlimited menstrual and menopause leave
We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, and LGBTQ-friendly. We’re looking for diverse candidates who are culture adds, not culture fits. We highly encourage applications from folks who are queer, trans, non-binary, people of colour, people with disabilities, parents, immigrants, anyone who has experienced systemic oppression or gender-based violence, and those with identities that are traditionally underrepresented in the games industry.