swizzle kiss Remote Game Jobs
swizzle kiss Remote Game Jobs

swizzle kiss


Jobs Posted: 0

Who we are
  • We’re a new and as yet unannounced independent game studio with HQ in Berlin
  • We’re a remote and fully-distributed team (work-from-home, from anywhere)
  • We work four-day weeks with an emphasis on work-life balance
  • We’re fully funded and Sony PlayStation partners
  • We’re creating a new premium, single-player PlayStation 5 + PC narrative horror game
  • Our team members are:
    • Alicia Conte, Director, previously at Crows Crows Crows;
    • Arshea Bimal, Producer, previously at Funomena;
    • Jessica Curry, Composer, Dear Esther and Everybody’s Gone to the Rapture;
    • Tom Schley, Sound Designer and Audio Engineer, The Stanley Parable: Ultra Deluxe,
    • William Pugh, Co-Designer, The Stanley Parable, Dr. Langeskov, Accounting+
What we offer
  • Four-day weeks (Monday to Thursday)
  • Flexible remote working hours
  • Minimum 24 days paid time off per year
  • Studio-wide vacations and extended year-end holidays
  • Unlimited, flexible paid vacation, subject to approval
  • Unlimited menstrual and menopause leave
We’re a women-led studio forming a diverse, inclusive team that is anti-racist, feminist, and LGBTQ-friendly. We’re looking for diverse candidates who are culture adds, not culture fits. We highly encourage applications from folks who are queer, trans, non-binary, people of colour, people with disabilities, parents, immigrants, anyone who has experienced systemic oppression or gender-based violence, and those with identities that are traditionally underrepresented in the games industry.

swizzle kiss is hiring remotely for 0 jobs