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Game Designer (M/F/NB) - JRPG Project

Posted: about 2 months
Maximum 6 hours from CET/CEST.

Job Description

As part of the development of a turn-based 3D JRPG for consoles and PC, we are looking for an experienced Game Designer for a permanent position or freelance to join our team around May 2024.

Your main responsibilities will be as follows:

- Designing game mechanics and gameplay systems, with a particular focus on the combat system while respecting the initial vision defined by the Creative Direction;

- Implementing game design elements into the game using available tools;

- Optimizing game design through successive iterations and based on playtest results;

- Advocating for your game design needs to the team, whether it be in terms of systems, tools, or other aspects;

- Collaborating with the QA team to test the game, identify errors, and correct them;

- Producing and maintaining up-to-date documentation;

- Overseeing the organization of playtests;

- Contributing to the improvement of production processes;

- Participating in collective brainstorming to enhance the game's quality;

- Engaging in artistic and technical research.


- You are a compassionate individual and can work in an organized and autonomous manner, as part of a team, while respecting and listening to others.
- You have an excellent knowledge of JRPGs and are capable of analyzing every gameplay element through the lens of game design. You love turn-based systems. 
- You have a minimum of two years of experience in game design.
- You have previously worked on a Unity project.
- You are comfortable with 100% remote work. We have offices in Montpellier for those who prefer in-person work, and we are considering establishing offices in other cities in the future.
- You have a good level of spoken and written English. For native English speakers, a basic knowledge of French is required, or at least a willingness to learn it.

Additional Information

Position available in a permanent contract starting from May 2024 – We will also consider freelance applications.
35 hours per week – flexible hours with a core period from 10am to 4pm (with a lunch break of course) – no crunch.
1 self-care day per month
Salary based on your location and experience.
Good health insurance – paid 50% by the company.

To Provide

Thank you for sending us your CV, along with a note specifying your availability to start the contract and detailing your favorite JRPGs, as well as why you enjoy them as a Game Designer.
Job Expired

About Studio Camelia

Studio Camelia is a video game development studio specializing in JRPGs, headquartered in Montpellier, France.

We are a multidisciplinary and experienced team, united by strong values of compassion and ethics, respecting both players and developers.

This job posting has already expired. However you can check our other Remote Design Jobs.

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