Posted

Game Designer (M/F/NB) - JRPG Project

Posted: about 1 month
Design
Full-Time
Mid-Level
Maximum 6 hours from CET/CEST.

Job Description

As part of the development of a turn-based 3D JRPG for consoles and PC, we are looking for an experienced Game Designer for a permanent position or freelance to join our team around May 2024.

Your main responsibilities will be as follows:

- Designing game mechanics and gameplay systems, with a particular focus on the combat system while respecting the initial vision defined by the Creative Direction;

- Implementing game design elements into the game using available tools;

- Optimizing game design through successive iterations and based on playtest results;

- Advocating for your game design needs to the team, whether it be in terms of systems, tools, or other aspects;

- Collaborating with the QA team to test the game, identify errors, and correct them;

- Producing and maintaining up-to-date documentation;

- Overseeing the organization of playtests;

- Contributing to the improvement of production processes;

- Participating in collective brainstorming to enhance the game's quality;

- Engaging in artistic and technical research.

Profile

- You are a compassionate individual and can work in an organized and autonomous manner, as part of a team, while respecting and listening to others.
- You have an excellent knowledge of JRPGs and are capable of analyzing every gameplay element through the lens of game design. You love turn-based systems. 
- You have a minimum of two years of experience in game design.
- You have previously worked on a Unity project.
- You are comfortable with 100% remote work. We have offices in Montpellier for those who prefer in-person work, and we are considering establishing offices in other cities in the future.
- You have a good level of spoken and written English. For native English speakers, a basic knowledge of French is required, or at least a willingness to learn it.

Additional Information

Position available in a permanent contract starting from May 2024 – We will also consider freelance applications.
35 hours per week – flexible hours with a core period from 10am to 4pm (with a lunch break of course) – no crunch.
1 self-care day per month
Salary based on your location and experience.
Good health insurance – paid 50% by the company.

To Provide

Thank you for sending us your CV, along with a note specifying your availability to start the contract and detailing your favorite JRPGs, as well as why you enjoy them as a Game Designer.

About Studio Camelia

Studio Camelia is a video game development studio specializing in JRPGs, headquartered in Montpellier, France.

We are a multidisciplinary and experienced team, united by strong values of compassion and ethics, respecting both players and developers.

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