Cinematic Storyboard Artist

Posted: about 5 hours
Art and Animation
Freelance
We are building a stylized anime action RPG in Unreal Engine (PC + Mobile, crossplay). For a 15 minute Gamescom demo (target: August), we are producing a small set of high impact in game cinematics (Level Sequence / Sequencer) plus optional hybrid storytelling (motion manga panels).
We are looking for a Remote Storyboard Artist (Freelance) who can turn written beats into clear, cinematic storyboards that communicate emotion, staging, camera language, and pacing for a game engine production.
You will work closely with our Cinematic Director, Narrative Design, and Game Design.

Your mission
  • Translate narrative beats into strong visual storytelling: composition, camera, staging, pacing.
  • Provide boards that are immediately usable for shot lists, previs/layout, and animation production.
  • Help us hit a clear AA quality bar with a scope that is realistic for a demo timeline.
  • ResponsibilitiesBreak down scripts into sequences, shots, and story beats together with the Cinematic Director.
  • Create storyboards for multiple scenes (action, acting, and atmosphere).
  • Define camera intent per shot: framing, lens feel, camera movement direction, and cut rhythm.
  • Indicate key acting beats and readability: silhouettes, line of action, staging clarity.
  • Deliver boards in an agreed format (PDF + source files), with quick iteration on notes.
  • Help design motion manga panel layouts and transitions

What we are looking for
Must haves
  • Proven storyboard experience for games, animation, or cinematic production.
  • Strong fundamentals: composition, staging, camera grammar, timing, action continuity.
  • Ability to communicate movement and intent clearly, not just pretty drawings.
  • Comfortable working from scripts and collaborating in tight review loops.
  • Reliable remote communication and predictable delivery cadence.

Nice to haves
  • Experience with anime or stylized action storytelling.
  • Experience with action choreography and combat readability.
  • Familiarity with Unreal engine cinematics workflows (Sequencer, shot based production).
  • Experience with motion comic or manhwa panel storytelling.

Deliverables
  • Storyboards per scene with clear shot numbering and timing notes.
  • A shot list draft or shot list annotations (in collaboration with the Cinematic Director).
  • Revision passes based on feedback.

How to apply
Please send:
  • Portfolio (boards or animatics preferred)
  • Your CV
  • Availability (start date, weekly hours)
  • Your monthly salary expectation in dollar for full time (40h per week)



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About Saguni Studio

Saguni Studios is an entertainment company focused on building original intellectual property across web novels, webtoons, and games. We are developing the Astral Sync universe as a connected IP that can be experienced through multiple formats.

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