As a Software Engineer (Unity) at Pixelmatic, you will be an important member of the production team, working closely together with the art and design team. You will participate in the development, publication, and maintenance of the games that are under current development.
THE PROJECT: INFINITE FLEET
Infinite Fleet is set in space in the near future, where humanity has expanded and established several colonies across nearby star systems. But a ferocious alien race - the Atrox - has been decimating the human race. As a player, you will be assigned the command of a fleet of next-generation spaceships that will help to turn the tide.
Check out the trailer for Infinite Fleet below.
WITH US, YOU WILL:
Full Software Lifecycle application development: design, code, debug, and document applications
Proactively collaborate with teammates and communicate with project stakeholders to ensure project efforts proceed efficiently and with predictability
Enabling relevant stakeholders' concerns to be identified, considered, and, when appropriate, addressed during the development of the product
Collaborate with architects and technologists on design decisions and directions for product requirements
Work directly with the designers to ensure that their vision is shared with your ability to enhance existing features and add new systems extending an established codebase
Build and maintain core engine components, pipelines, and tools on multiple hardware platforms
Accurately estimates his/her schedules and delivers high-quality work products to that schedule
Modernize existing systems and implement complete new game systems as required
Write clear, maintainable, portable C# code
Maintain project confidentiality and protect operations by keeping information confidential
Other ad hoc responsibilities as requested
ABOUT YOU
At least 4 years of experience in a similar position / with similar responsibilities in the gaming industry
Experienced with game engineer domains (e.g. graphics, gameplay, AI, pathfinding, animation, physics, UI), you have deep knowledge of Unity, .NET, C# and Game Architecture Design
You understand game backend systems, advanced 3D mathematics, and have knowledge of interfacing with back-office servers
Excellent verbal and written communication skills; you are fluent in English and have the ability to explain and deliver accurate information
You are a results-driven team player, extremely organized, meticulous and highly detail-oriented. You have excellent time management skills and problem-solving skills
Job Expired
About Pixelmatic
We are a game development studio with distributed teams in Canada, China, France, and more. Since 2011, our multicultural team has been developing and operating games for the global market.
THE PROJECT: INFINITE FLEET
Infinite Fleet is an ambitious MMO strategy game. It is set in space in the near future, where humanity has expanded and established several colonies across nearby star systems. But a ferocious alien race - the Atrox - has been decimating the human race. As a player, you will be assigned the command of a fleet of next-generation spaceships that will help to turn the tide.