What we're looking for
NOWWA is searching for a highly talented and self-motivated UI Programmer/Tech Artist to bring the
BulletVille user experience to our community. The ideal candidate will be able to work with the UI/UX team to integrate their Art and Design faithfully into Unreal Engine, develop smart and dynamic systems to handle our unique UI needs/goals and also be able to animate and bring to life the UI assets in UMG. They will be able to solve problems/blockers or preferably see and prevent them beforehand entirely. They will have a great attention to detail and an incredible eye to catch issues, define their causes and find/provide solutions quickly. They will be the last hands on filter in making the UI work and look great for the end users.
Responsibilities
- Work inside Unreal Engine, manage assets and optimize for performance
- Work directly with Artists and Designers to determine functionality and needs of UI system
- Implementation of assets into Unreal Engine’s UMG system
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Animations of UI elements for Menus, HUD, and more
- Attend meetings and playtests to coordinate with team and provide feedback
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Prototype new elements for fast iteration and put final polish when complete
- Oversee all final asset needs entering the engine and adhere to our Style Guide
- Maintain a high bar of Quality and visual polish
Qualifications
- Experienced with UI / UMG in Unreal Engine 4/5
- Fully capable in Blueprints; C++ a bonus
- Technical Art skills including optimization, performance, etc.
- 3+ years in game development UI Pipeline with shipped titles
- Excellent Eye for Quality & ability to constructively critique and receive feedback
- Great reading & writing skills in English; Spanish and Russian a bonus
- Ability to problem solve, but more importantly, prevent
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Self motivated and proactive, can take ownership of their duties
Nice to Have
- Knowledge of Art and Design principles like Color Theory, Shape Language, Composition, etc.
- Knowledge of Art and Design packages like Photoshop, Illustrator, Figma, Maya, etc.
- Experienced in other areas of Game Tech Art outside of UI
- Familiar with version control systems (P4V)
Benefits
- Remote work, flexible schedule
- No end-dates in our contracts
- Negotiable pay
How to Apply
Check out our Trailer:☒