Posted

Social Media/Community Manager

Posted: 4 months
Community Management
Part-Time
15ā‚¬ / hr
Anywhere close to CET
Hi šŸ‘‹! Weā€™re midnight munchies, and we are looking for a remote part-time social media/community manager! Weā€™re making an action packed one button boss rush that is getting announced to the public soon and we want you šŸ«µto help us build a community and following from the gameā€™s announcement to release! Weā€™re aiming to create an inclusive workspace so please apply regardless of your gender or cultural background.

Quick facts about the job ā€¼ļø
  • šŸ’°The pay is 15ā‚¬/hour (before taxes)
  • ā°You would work around 10-16 hours a week
    • Weā€™re very flexible with when you will be working as long as we can establish a consistent line of communicationĀ 
šŸ“œThe contract would last for 6 months and would start in March
  • It is possible that we would like to extend your contract in the future, but that greatly depends on a lot of different factors (like the game performing well)
  • šŸ‘©ā€šŸ’»This is a fully remote position, meaning we can not offer you a workspace
    • Weā€™re a small team of 3 based in Valencia (Spain), Copenhagen (Denmark) and Ljubljana (Slovenia)
    • If youā€™re from either of these places, great, we can co-work sometimes!
    • If not, no worries! All of our communication happens via Discord, we play games every so often together during work hours to feel more connected šŸ§˜

What would you do? šŸ¤”
Social media/community management is a vague term, so letā€™s clear out what you would be doing. Our goal is to focus your efforts into TikTok & Discord. By making tiktoks you should drive as many people to the Steam store page and have them wishlist the game and join the Discord server. In Discord we want you to engage with the community and make sure we build a nice welcoming space while occasionally organizing events. You would use both of these platforms, and occasionally an email newsletter, to communicate about big updates like us releasing the game or a demo.

You would also be responsible for reposting the amazing tiktoks youā€™d create to other platforms like Instagram Reels, Youtube Shorts and Twitter/X. When we will release a demo weā€™d want you to monitor the feedback in the game's steam forums and engage with the community there. If we attend a convention to show off the game weā€™d probably want you to be there as well.

To end it off, weā€™re working with an external PR agency so press releases are not a part of your job.

Skills/experience that we are looking for from you šŸ¤øā€ā™€ļø
  • Experience with creating and posting successful social media content, preferably in games
  • Great communication skills, and proficiency in English.
  • Active in Social Media, especially TikTok. We know that social media trends change fast, so weā€™d love for you to keep up with them!
  • Experience moderating and organizing communities. Having done so in Discord is a plus.

Nice to haves šŸ“ˆ
  • You are a creative person! We have a bunch of ideas and access to some very good resources which can help us come up with new plans, but you should be proactive and come up with other fun things we may be missing out on
  • Experience using community analytics tools to measure community growth and engagement
  • You have a good understanding of ā€œskill gamesā€ like other boss-rush titles, raiding in WOW/FFXIV, bullet hell games or rhythm games like OSU/Just Shapes & Beats
  • (Online) Event organization experience
  • Experience with ARGs/forum games that can keep a community engagedĀ 

You can try out a (very old!) demo of the game we are currently working on on itch.io
If the position interests you, please shoot an email to fer@midnightmunchies.games with your CV and a quick paragraph (both in English) about you and your previous work in the area, and we can set up a interviewĀ  šŸ‘€
Job Expired

About midnight munchies

We are a new indie studio of 3 people based in Copenhagen, but we are individually based in Spain, Denmark and Slovenia. We focus on small-action packed games and we strive at making fun and juicy mechanics. You can try out a (very old!) demo of the game we are currently working on on itch.io.


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