Hello everyone. We are a small indie studio behind Imperiums: Greek Wars and we are looking for a Unity specialist experienced in dynamic map/world/terrain creation. To understand what we are looking for, please check our previous game https://store.steampowered.com/app/1183470/Imperiums_Greek_Wars/
We would like to bring it to the next level and:
Port the game to Unity
We would like to have hexagons instead of squares.
The dynamic maps should have all common features like rivers, roads, fog of war, borders between players, trees, terrain overlays, seabeds, shadows, reflection, etc.
Some examples of what we are looking for is attached.
Thea
Oriental empires
Thea 2
The developer interested in this job:
Should have previous experience with such a task.
Could have another job and take this only as moonlighting job. We are not in rush and we prefer quality to speed.
Should be able to work independently without any significant supervision.
Should be 100% reliable and able to finish his job.
Like already said, we are not in rush. We have our estimate of how long would such a task take but we are flexible time-wise which could suit to a developer who can work on this in his free time or between other contracts.
For more details, please send apply for the job.
Job Expired
About Kube Games
Enthusiasts, seeking to challenge stereotypes of AAA titles of the most complex game genre, created the story of Imperiums: Greek Wars over a decade of development. Open the window to let the fresh air revive the 4X gaming scene!
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