2D/UI Artist

Posted: almost 3 years
Art and Animation
Full-Time
What you will do:
  • Reports to Art Lead
  • Create professional looking promotional 2D materials based on in-game content
  • Create all kinds of graphical content for Space Engineers game which includes: UI elements and mockups, splash screens, icons, promo screenshots, logos, sketches and other 2D work
  • Take into account technical constraints and limits to propose feasible concepts
  • Make the necessary changes to ensure that the work conforms to the established artistic vision
  • Work collaboratively with the whole team and iterate using feedback to drive and polish features to a high-quality state
Experience and Requirments:
  • A minimum of 5+ years’ experience working as a 2D/UI/Marketing artist
  • Good skills in Adobe Photoshop and Adobe Illustrator
  • Self-motivation, excellent communication and organization skills, team spirit, proactivity
  • Good knowledge of general rules of composition and graphic design
  • Strong understanding of color palettes and color grading
  • Fluent spoken and written English
We also appreciate the following qualities:
  • Traditional drawing skills and/or academic drawing background is a great plus
  • Experience creating professional looking Concept Art for external and in-game use
  • Experience creating professional looking environments, characters, objects, atmospheres and the general style
  • Experience in Unreal Engine
  • Texture painting skills
  • Some basic experience with 3D Tools (3Ds Max, Marmoset ToolBag)
We offer:
  • International team
  • A friendly environment without a corporate approach
  • Work on already very successful games
  • Incentive system benefits – bonuses
  • Modern and comfortable offices in Prague (Orangeria – https://oranzerie.cz/ ) with coffee, tea, healthy snacks, and much more!
  • Unlimited home office
  • Possibility of (fully) remote cooperation, or a relocation package
  • 5 weeks of vacation
  • Unlimited sick days
  • Company breakfasts and other company events (BBQ, parties, workshops,…)
  • Dedicated time for studying

Job Expired

About Keen Software House

 Keen Software House was founded in 2010 by Marek Rosa, it is privately owned and dictates its direction through team collaboration.

We believe that one of the strongest forces in the universe is the “need to create”: every time you build something out of nothing, every time you give shape and organization to something that has no structure – you are creating a miracle.

At Keen Software House we have two areas of interest:
  • independent game development: Space Engineers, Medieval Engineers, VRAGE engine
  • research and development in artificial intelligence


Keen Software House

Company Website

Czech Republic

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Keen Software House

Company Website

Czech Republic

Jobs Posted: 0