With emphasis on Lighting and Scene-assembly in UE4:
Very Keen eye for colour, mood and lighting.
Strong knowledge for lighting scenes in 3DS Max using Vray or Arnold.
Strong experience using UE4’s lighting, shading and scene assembly.
Very good knowledge of texture baking in 3DS Max.
Able to organise and assemble environments from given assets.
Good experience modeling hard surface environment assets for games, UV unwrapping, re-topology and texturing.
Hard surface character modeling is a plus but not required.
Developing guidelines and workflows to ensure best practices.
A great problem solver and a good team player.
Good English communication skills.
How to Apply
Please send us CV and portfolio
[stating position title in subject line].
Job Expired
About KeelWorks
Based in Edinburgh, Scotland, KeelWorks creates high quality and fun entertainment experiences with specific focus on video games, high-end 3D animation, visual-effects, and music composition. Currently working on Cygni, a twin-stick vertical scrolling Shooter hybrid with a cinematic flare, winner of EPIC MegaGrants.