Job Description
We are seeking an experienced Level Designer to join the development effort on our exciting new game “Project D.”
The project is a third person horror game with experimental narrative, a return to the genre that Sam previously explored with Silent Hill: Shattered Memories. Candidates with experience of shipping a third person Unreal title on console are preferred. We're combining AAA experience with indie agility to deliver a big, ambitious game and are assembling a small team to make it happen. You will be joining the project during early development and setting the tone to establish the game's world.
This is a full-time contractor position on a remote team. Our studio is based in Brooklyn, NY and occasional travel to New York City may be required. Because of the collaboration with our Level Design team, European time zones are preferred.
Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply. Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.
If you have any questions or encounter any issues using our job application form, please email
jobs@halfmermaid.co.
Responsibilities
- Create rooms and spaces for our game world using tools in Unreal 5.
- Explore and combine architectural and gameplay principles to build a shared world vision with the design and art teams.
- Populate game spaces with objects, systems, and scripts using Blueprints and proprietary tools
- Work collaboratively with creative direction to break new ground and iterate your designs based on high level feedback.
- Help build workflows and tools to create and track large numbers of assets
Preferred Skills
- A love of narrative-based games and a passion for environmental story-telling!
- An appreciation for narrative and psychological horror.
- Remote work requires a proactive attitude, a high level of self-motivation, great communication skills and the ability to self-organize
- Experience shipping one or more projects as a level designer in Unreal Engine 4 or 5 is strongly preferred.
- A high level of written and spoken English.