Senior UI/UX Artist

Posted: about 1 month
Design
Freelance
Senior
Negotiable. Dependent on knowledge, skill and experience level.
Ranging from GMT-4 to GMT+4.
HOW TO APPLY
Please introduce yourself and send your resumes & stylized portfolios via email with subject header:
UI/UX - Full Name - Your skill level - Unity:Yes/No - Current Location
  • For skill level choose: Student, Intern, Junior, Regular, Senior, Lead, Director or Studio/Team
  • For Unity: choose "Yes" if you have worked in Unity for more then 6 months of full-time and “No” if not
To help us understand your perspective, if you can please mention:
  1. When do you prefer to start.
  2. Is full-time possible or you prefer part-time
  3. Your freelancer rate range (Indie Developer vs. big wealthy studio)
  4. Your game industry work experience (years).
  5. What draws you to us and our game/IP
Add the GDPR consent: I hereby give my consent for the information provided on this form to be held on computer or other relevant filing systems in accordance with the GDPR 2023.

 If you are a good fit, then a follow up email will be sent your way.

FUNDAMENTAL INFORMATION
  • We agree with 99% of Earth's population that Earth is round.
  • We are a premium AA+ Indie that has all the elements to become a highly recognized IP. 
  • We are looking for candidates that can start between now & June.
  • Job Type: Always Remote, ideally Full-Time but can start as Part-Time
  • Freelance, yet very much part of the team & project
  • Salary: Dependent on knowledge, skill, experience level and location.
  • Working with team members from around the globe. Ranging from GMT-4 to GMT+4.

YOUR ROLE
As a UI/UX Senior Game Artist  that is part of the FTE team & project, you would immerse yourself into the look and feel of our game. You would be responsible for leading the UI/UX effort that matches our whimsical art style.
If, like us, you believe we are creating an original IP that will create fun and joy in the player's hearts and minds then please apply. We are very much looking forward to finalizing our theatrical world of puppets in the upcoming months with you. 

To thrive as a UX/UX Game Artist at Flatter Than Earth you would:
  • Have 5+ years of experience in designing UI/UX
    • Have 2+ years of experience in working in the game development industry
      • Experience in collaborating with programmer(s)
      • Experience in preparing UI assets ready for Engine Implementation
    • Have 1+ year as a Senior/ Lead UI/UX 
  • Have a strong portfolio supported by game interfaces created for consoles and/or PC
  • Have a good understanding of the game industry and video games, as well as knowledge of current trends
  • Possess strong design, drawing, color, composition, and conceptual ideation abilities
  • Have good familiarity with User-Centered Design principles
  • Take a holistic approach to the design process
  • Have excellent working knowledge of 2D graphics applications & leading UI development tools
  • Be self-organized and self-driven with great attention to detail
  • A flexible team player, with very good English both spoken and written.
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About Flatter Than Earth

FEATURED GAME
To the delight of Paris Festival attendees, our game was available to play. 
9 out of 10 players finished our vertical slice (full 30 min) and had many very positive comments.
Here are is a sneak peek of what was played: Once Upon a Puppet (website)

We are offering You
  • To be a very important part of the development of Once Upon a Puppet a puzzle-platformer game with many elements that make for a memorable experience in this genre.
  • Be Indie and away from corporate bureaucracy and a heavy chain of command that slows down decision making & creativity.
  • Be part of the core team, you will not be a cog in a machine, your voice will be heard & important.
  • Your creativity will not be limited by corporate processes, only self-limited by "blue-sky" yet realistic ideas that enhance the fun and do not kill scope.
  • You will work remotely and manage your own time & location to focus.
  • Choose when you want to take a day off or have a longer vacation.
  • We at FTE heavily promote a culture free from crunch. Do not do it, it can have terrible effects.
  • Other team members will be glad to teach you or learn from you.
  • Your input will have an effect on the project and its final form.
  • If wanted, representing the game, team & company at game dev. events.
  • You will feel you are responsible and a true owner of the game you are making.
  • You are learning and evolving with us, Flatter Than Earth, a team & company aiming for big things.

ABOUT THE COMPANY
At Flatter Than Earth, our mission is to create whimsical video games that triple A studios do not dare to make. 
We're a multidisciplinary, fully remote team that’s passionate about creating video games and help players have fun. We thrive on innovating new solutions to old challenges and we seek to rethink how interesting themes (like theater & puppets or music) can merge into games that speak to the heart, mind & soul.

Our current project, Once Upon a Puppet aims to capture the attention and unleash the imagination of gamers of all ages.

Our core values are:
They are few, but they are strong. From creating processes to decision-making and finding the right team-members, we build & see our 5 core values in every thing we do.
  • Independence. Others can trust that you’ll be organized, pro-active and deliver what you agreed to and vice versa.
  • Mastery. You love what you do and care deeply about the quality of your work. You’re continuously learning and pushing yourself to expand your abilities further. You're never satisfied with the status-quo.
  • Communication. Your communication is spontaneous, clear, concise, and engaging whether you're explaining a complex idea or providing feedback to a teammate.
  • Ambition & Balance. You aspire to put a dent into the gaming industry. To do this, you set high standards for yourself and those around you. The time you spend on work isn’t measured by quantity, but by quality.
  • Impact. You're able to take a bird's eye view to pinpoint and then solve issues that have a high impact on our players, our team, and our company. You're committed to the health and success of both your teammates and Flatter Than Earth as a company.
We at Flatter Than Earth THANK YOU and are looking forward to hearing from You! :-)

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