Technical Artist

Posted: about 2 years
Art and Animation
Full-Time
Senior

Responsibilities

  • Help a technical art team to help realize the creative vision of our Unreal product
  • Define, create, and optimize tools and pipelines for our different art teams
  • Work with the technical, rendering, and art teams to create and enforce the art budget
  • Experience with Technical Animation and general Unreal tech
  • Support content creators with the necessary tools
  • Troubleshoot technical art issues
  • Work with other remote developers from different disciplines to identify, plan and deliver content


Qualifications

  • A portfolio that demonstrates AAA-quality technical art skills
  • 5+ years of relevant experience
  • 3+ years experience in video game development
  • Experience shipping game projects
  • An understanding of performance trade-offs
  • Familiarity with video game content pipelines
  • Familiar with Unreal Engine 4/5


Job Expired

About DNABLOCK

About DNABLOCK

DNABLOCK is an LA-based creative technology company that enables the world's greatest creative minds and storytellers to bring their stories, ideas, and narratives to life through 3D animation. We've developed an innovative, easy-to-use 3D animation platform specifically designed to empower non-technical creatives to generate and distribute high-quality 3D animated characters and content. Our platform allows a single creator or small team to go from concept to creation with incredibly detailed, photoreal results to create bespoke, high-quality digital 3D avatars, videos, games, and even cinema-quality productions in a fraction of the time and cost of traditional animation and visual effect studio


DNABLOCK

Company Website

United States of America

Jobs Posted: 0


 

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DNABLOCK

Company Website

United States of America

Jobs Posted: 0