Primorden is an open-world sandbox MMORPG that emphasizes social collaboration and competition with combat inspired by MOBAs and Souls-like gameplay.
As our Senior Game Designer, you will work across various teams to drive us forward in our mission to deliver a fresh MMO experience that aligns with our design tenets.
How you will make an impact:
Develop innovative and balanced game mechanics that provide compelling gameplay experiences and solve unique challenges stemming from open world sandbox systems.
Create proposals for game systems and mechanics with clear and concise documentation.
Collaborate with designers, artists, and programmers to align implementation to the intended vision while managing deliverable and project scope.
Design functional and balanced game economics that improves player engagement.
Assisting in producing the game to ensure releases, milestones, deliverables, project scope, development, testing, and feedback flow efficiently.
Your character build:
4+ years of professional game design experience, preferably with shipped multiplayer titles.
Experience working in Unreal Engine.
Clear and concise written and verbal communication skills.
Ability to analyze and compare ideas and articulate what the best solution is and why.
Detail oriented with the desire and ability to meticulously refine game mechanics and systems to optimize for player fun.
Deep understanding of fundamental game design principles, game theory, and player behavior. Can anticipate player or game outcomes before they occur.
Strong and organized technical writing, documentation, and spreadsheet skills. Scripting experience is a strong bonus.
Understand monetization and game economy principles. Experience designing MMO economies is a strong bonus.
Able to hold complex systems in their head and distill them into easily understandable bites of information for other team members or players.
Effectively work across teams with artists, programmers, QA, etc, to ensure proper implementation of the gameplay features.
Our game design tenets:
No risk, no reward: The economy should be a driving force behind player choice.
No level play-gating: Content should not be gated by any progression system within the game.
Social economy: The most valuable resource a player can have is social connections.
Interpretive narration: Players should be able to interpret our narration to suit the fantasy in their mind.
Chart your own path: Progress should not be linear or on rails to give agency to the player and their fantasy.
Our bonus attributes:
Dress: Wear whatever makes you feel most comfortable, PJs are also acceptable.
Flexibility: Work from home, office, coworking space, or beach.
Wellness: We invest in your wellness, whether you want to focus on physical or mental health.
Health: We’ve got you covered, comprehensive insurance is the name of the game.
Team: Join our awesome team and enjoy cat memes, games and most importantly food!
Salary: We’ll make sure you’re covered, so that you don’t have to stress about your finances.
Investors: We are backed by the top VC’s in the space, including Solana Ventures, Griffin Gaming Partners, Animoca Brands, and more...
Bureaucracy: We don’t like it either, we prefer direct communication and trust that in times of need we will support each other.
Meritocracy: Be recognized for the work you do and get control of your career and how you grow.
If this sounds like a mission you’d like to be a part of, apply now and we can set up a casual, no pressure introduction.
Primorden is a fast-paced fantasy MMORPG. Explore a picturesque open world at any pace, fight powerful monsters and rival players in full-loot PvPvE, and trade items in an entirely player-run economy. The game features a nostalgic 2D illustrated art-style and a non linear approach to progression, allowing players to engage with its core gameplay on their own terms: Exploration, Action PvPvE, and Social Economy.