Posted

3D Artist

Posted: over 2 years
Art and Animation
Full-Time
$500-2000 / per month
For the expansion of our remote team, we are looking for several 3D Artists.

Possible tasks (depending on your interest and suitability):
  • Create or revise virtual environments (combine purchased 3D models)
  • Make high-poly objects game-ready (i.e., reduce poly, adjust materials, etc.)
  • Settings for character customization (e.g., selection of blend shapes)
  • Create attractive and versatile virtual characters
  • Creation of character blend shapes and/or JCMs (Maya, Unity, or DAZ 3D )
  • Application of Soft Clothing to virtual clothing (Unity, Unity Asset, or iClone)
  • Creation of hairstyles using a Unity asset (simple)
  • Solving technical problems and pipeline work between DAZ 3D, Maya, and Unity
  • Animations, rigging, skinning (Maya or Unity's own tools)
  • Lighting in Unity, performance improvements in the 3D area of Unity
  • Design of user interfaces, effects, or other graphic elements in Unity

Your skills/experience:
 
Important:
  • Lots of experience with 3D programs (e.g., 3ds Max, Maya or ZBrush)
  • Experience with Unity is a great advantage and needed for some tasks above
  • Depending on the area of responsibility (see above) the relevant experience
  • Passion for game development
  • English (fluent, if possible, also technical English)
  • Problem-solving oriented, proactive and high-quality awareness
Advantageous:
  • Knowledge of DAZ 3D Studio and Unity Assets
  • Education in technical artist, animation, and/or software development
  • German language
 
The advantages of our job offer:
 
  • Eventually leading position in a rapidly growing company with big goals
  • Varied work with a lot of personal responsibility and decision participation
  • Strong appreciation of your performance and a great influence on product development
  • Acquire highly sought-after skills and experience (focus on future technologies)
  • Insights into state-of-the-art technologies and testing of state-of-the-art approaches
  • We are a promising pioneer in gaming and avatar
  • Our high market potential allows rapid salary increases
  • Very flexible work hours and remote working (part-time work also possible)

Payment will depend on your qualifications, and listed below you will find only the starting salary, for the first 3 months. We maybe start with lower amounts, but after you show us your value for our company, your earnings will be enticing, as we think that a top team deserves a top salary, and in order to create ideal working conditions, you will get a raise every three months, as long as your performance is meeting our expectations.

Junior (2-4 years of experience): $500-700
Middle (4-6 years of experience): $700-1000
Senior (7+ years of experience): $1000-2000
Job Expired

About Avataris GmbH

We, the international software company Avataris, are developing a game with Unity 3D, which, like "The Sims", focuses on interpersonal relationships, but at the same time uses maximum realism and state-of-the-art technologies. For example, the user experiences our game from the ego-perspective – optionally also in VR or AR – and controls virtual avatars that create the perfect illusion both optically and functionally (e.g., using AI, speech recognition, complex personality, procedural animations, physical hair and VR hand interactions, etc.). As part of our team, you would work with cutting-edge technologies and Unity's state-of-the-art achievements to push the boundaries of realism and create a breathtakingly beautiful game with unique depth and gameplay concept. Our market potential is enormous given the thematic niche, which raises your chance of rapid advancement and salary increases.


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