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Posted over 2 years ago

Senior Lighting Artist (Unannounced Project)

Remote scopeWe are open to remote work from the following states: AZ, CA, CO, FL, GA, ID, IL, MD, NC, NY, OR, TX, UT, WA and WI or onsite/hybrid/flex at our office in Bellevue, WA.
Type · levelFull-Time · Senior
Salary$73,580-$135,440
SkillsUE5, Lumen, Nanite
We are looking for a seasoned Senior Lighting Artist who thrives on collaborating across disciplines and es the game experience at the forefront of their work. Your keen eye for visual fidelity, optimization, and pushing the boundaries in lighting allows you to enhance the player experience to its fullest potential.

WHAT YOU’LL DO 
  • Work with Art and Design to create high-quality compositions through lighting to evoke emotional and memorable experiences. 
  • Own and generate optimized, high-level, quality lighting. That supports and unifies environments, creatures, and characters with an understanding of gameplay implications.  
  • Ability to push the artistic and technical process concerning lighting.  
  • Work across disciplines to establish standardizations for lighting and to create a high level of lighting that enhances the gameplay experience.  
  • Manage lighting techniques and assets to fit within product budgets. 
  • Stay informed on UE5 advancements in Lumen, Nanite, and other key features directly related to lighting. 
  • Confidently own the lighting of this game through proactive collaboration and communication with other stakeholders, and through scheduling as well as setting expectations for lighting-related deliverables. 
WHAT YOU’LL NEED TO BE SUCCESSFUL 
  • Minimum 5+ years of experience or shipped at least one AAA game title as a Lighting artist in UE4. 
  • Experience in lighting expansive open worlds 
  • Your portfolio should demonstrate skill in physically based, high-quality lighting, as well as a strong understanding of color and composition. 
  • A high-level understanding of real-time lighting technology (indoor/outdoor, dynamic lighting, static lightmap baking, etc.) 
  • Can use internal tools to solve technical problems and improve performance, and work with TA and programmers to develop new tools and pipelines. 
  • Closely partner in an iterative work environment with other disciplines, including creative leadership, environment artist, VFX, surfacing, design, tech art, and engineering, to craft lighting that supports the art vision and gameplay experiences.  
  • Ability to deliver high-quality work under normal production constraints.  
  • Willingness and ability to master new tools, workflows, and pipelines.  
PLUSES 
  • Experience working in Unreal Engine 5, Lumen, and Shadow Maps.  
  • Experience with both stylized and realistic light settings. 
  • 1 or more AAA shipped titles.  
  • Self-motivated, high attention to detail problem solver, with strong written and verbal communication skills.  
  • A degree in art or another relevant field.
Listing ended

About ArenaNet

ArenaNet develops and publishes games for every kind of person, which means our games need to be built by every kind of person. We believe the best experiences come from working together, celebrating differences, and helping each of our team members shine.

Game development is an incredible collaboration that brings together expertise and innovation from every discipline. That's why we prize teamwork so highly—each of us offers unique ideas, solutions, and life experiences. Those values extend far beyond our approach to design; we know that we're at our best when people from all backgrounds and walks of life work side by side. It's an integral part of who we are as a studio, and we believe it makes our games that much better.

Our games, and the spaces we create for players to share with each other, are not places for harassment, abuse, or hate. We want to build communities where people are allies—where they lift each other up and make each other's worlds better. In designing games with that in mind—with room for everyone to be a hero—we reward unique strengths. We strive to model these concepts in the real world too, especially here in our studio.

Recognizing the strengths of team members fosters a culture that empowers everyone to embrace their identity. It means striving to recruit talent from marginalized and underrepresented groups. It means standing with our employees, protecting them from harassment, and working to sustain a safe, inclusive environment.

ArenaNet is a diverse and dynamic community of unique individuals. Every day we work to get better at what we do, we have another chance to help make the world a better place.
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